No display for that, I was mostly interested in the single-stepping capability for investigating the chip behaviour and validating against my CPU emulators.
But when clicking the "play" button it's throttled to one half-cycle per 60 Hz display frame (requestanimationframe) so "usually" it should run at 30 Hz.
I haven't checked how fast the WASM version would run unthrottled compared against a natively compiled version of perfect6502, but performance should be somewhat close (much closer than to the JS version anyway).
As far as I have seen, the C rewrite in perfect6502 uses a handful compact arrays for the simulation state, unlike the Javascript version which seems to be more like a huge graph of linked nodes, where each node is a JS object, so the C version should be a lot more cache-friendly.