I got sidetracked searching for pictures of the multiplayer part of the game Vagabond's Quest.[0]
I wasn't successful, unfortunately, but a number of the pages outside the login wall were archived.[1]
I think you might find several of these pages entertaining,[2] especially if you're familiar with text-based games (especially MUDs and MOOs[3]) and a Dungeons and Dragons-esque setting. The items, combat (PvP and 1-player), and any other aspect of chance were transparently dice rolls and modifiers in-game.
Because this is Hacker News, don't miss out on the >20-year-old anti-hacking mechanism.[4][5] Keep in mind this is for a sequel or companion game that came (IIRC years) after the original.
With that stage set, picture a black background and some grey text with scattered red/green/blue highlights. The logo was probably the only image. The page would reload every few seconds, but you could manually reload and see new messages sooner. If your username was in a chat text it would make the text larger (both the line and your name, I think).[6] Maybe under a few other conditions too: if you were fighting someone, if it was the admin/mod/dev(!) Falados, I think you could add a few of your own word filters at some point. Originally it was just your username in the line, I'm pretty sure. The combat moves and rolls were also part of this chat stream. I remember being in busy rooms with dozens of people, frantically refreshing, trying to read the top of the screen quickly before it was lost.
It was great!
I hadn't quite connected the games to programming yet, but I imagine the Hall or Arena you "joined" for Player vs Player combat and chat was by visiting the page of HTML generated by Perl scripts (I remember URIs ending in .pl, maybe some CGI thing?) that had a meta tag to trigger the refresh. It had a regular form with a submit button and the page reload was convenient because that was the only way to see your message or anyone else's new in the page.
I'm amazed how clearly I remember playing, if the details are a bit fuzzy. Looking for pictures I came across this,[7] and am excited to read through and maybe check out a beta. Thanks for prompting the search!
[0]: http://www.angelfire.com/games2/LanderZ/vq.html
[1]: https://web.archive.org/web/20000818004717/http://www.netdra...
[2]: https://web.archive.org/web/19990902013706/http://www.netdra...
[3]: https://en.wikipedia.org/wiki/MOO
[4]: https://web.archive.org/web/19991105152436/http://www.netdra...
[5]: https://crypto.stackexchange.com/questions/47177/would-sha1-...
[6]: FONT tags, I'm 99% sure. This was probably one of my early view-source learn-by-example sources, in a futile attempt to cheat
[7]: https://playvq.com/roadmap/