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“I made an operating system UI within Unity”

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41–50 of 185 posts

Re: “I made an operating system UI within Unity”

#41
post #16

reddit's modern userbase is really interesting. There are some incredibly interesting people who use it, but you also find a bunch of accounts that are under a year old with lines like this: Please don't. I would like to see you get rewarded for your hard work. Screw the parasites. Their new UI seems to be doing its job, but I wonder if the decline in thread quality was worth it.

It's also interesting how most of the comments disagree with that one, yet it still has positive upvotes.

Re: “I made an operating system UI within Unity”

#42
post #19

Am I the only one who hates most animation? If the animation doesn't serve a clear purpose in signalling something to the user, I want it gone. I'm not convinced that we've seen any meaningful advance in OS UI design since Windows 95.

Windows 95 wasn't a good UI design, why are all the window buttons next to each other, to make it easier to hit the wrong one? Why can't I right click on a down arrow to make it scroll up? or right drag on a scrollbar to drag in 2d? Why click to raise and no drag and drop save? Why full screen windows? Why does it have menu bars?

Re: “I made an operating system UI within Unity”

#43
post #32
post #19

Am I the only one who hates most animation? If the animation doesn't serve a clear purpose in signalling something to the user, I want it gone. I'm not convinced that we've seen any meaningful advance in OS UI design since Windows 95.

Am I the only one who hates graphics on t-shirts? If the design doesn't serve a clear purpose in signalling something about the user, I want it gone. I'm not convinced that we've seen any meaningful advance in t-shirt design since Windows 95. Ok, ok, I'm being dumb. And yeah, I tend to agree, but as a counterpoint: sometimes it's also just cool to have cool stuff. There is certainly a modernist fetish for superminima…

try staring at some dude's graphic tee for 8 hours trying to do some work. This is not a good analogy.

Re: “I made an operating system UI within Unity”

#45
post #34

Earlier quoted context omitted.

Why does MacOS only "sort of" have type-to-search?

AFAIK, it only searches through your apps, not files.

Spotlight is the OG OS integrated full text search, originating 2004/5:

https://en.wikipedia.org/wiki/Spotlight_(software)

Re: “I made an operating system UI within Unity”

#46
post #19

Am I the only one who hates most animation? If the animation doesn't serve a clear purpose in signalling something to the user, I want it gone. I'm not convinced that we've seen any meaningful advance in OS UI design since Windows 95.

Sadly, some animation is necessary for humans to perceive that a change has occurred. If a change is instantaneous, we often miss it and keep staring at the screen, waiting for a change that has already happened.

Of course, this can be eliminated in many cases, including where the change is an immediate reaction to user input, since we would then expect the change, and would not miss it.

Re: “I made an operating system UI within Unity”

#47
post #32
post #19

Am I the only one who hates most animation? If the animation doesn't serve a clear purpose in signalling something to the user, I want it gone. I'm not convinced that we've seen any meaningful advance in OS UI design since Windows 95.

Am I the only one who hates graphics on t-shirts? If the design doesn't serve a clear purpose in signalling something about the user, I want it gone. I'm not convinced that we've seen any meaningful advance in t-shirt design since Windows 95. Ok, ok, I'm being dumb. And yeah, I tend to agree, but as a counterpoint: sometimes it's also just cool to have cool stuff. There is certainly a modernist fetish for superminima…

It's not almost zero impact. It's a clear negative impact to anyone who's mindful of things like latency, workflow, muscle memory, gaze patterns, information density, attention, special recall, and working memory. These design patterns are nothing but a frustrating, dazzling interruption designed to hijack your emotional faculties instead of providing you with a useful tool. They turn real concentration into mush.

Nothing comes for free and if you're optimizing for "just neat" then you're paying in usability.

Re: “I made an operating system UI within Unity”

#48
post #32
post #19

Am I the only one who hates most animation? If the animation doesn't serve a clear purpose in signalling something to the user, I want it gone. I'm not convinced that we've seen any meaningful advance in OS UI design since Windows 95.

Am I the only one who hates graphics on t-shirts? If the design doesn't serve a clear purpose in signalling something about the user, I want it gone. I'm not convinced that we've seen any meaningful advance in t-shirt design since Windows 95. Ok, ok, I'm being dumb. And yeah, I tend to agree, but as a counterpoint: sometimes it's also just cool to have cool stuff. There is certainly a modernist fetish for superminima…

The genie animation is actually important. It illustrates to the user that the window is being physically relocated somewhere else. This matters for a new user who doesn't know what "minimize" is and could accidentally click it wondering how to get the window back. The animation shows you exactly where it went and what you need to click to get it back.

Re: “I made an operating system UI within Unity”

#49
post #32
post #19

Am I the only one who hates most animation? If the animation doesn't serve a clear purpose in signalling something to the user, I want it gone. I'm not convinced that we've seen any meaningful advance in OS UI design since Windows 95.

Am I the only one who hates graphics on t-shirts? If the design doesn't serve a clear purpose in signalling something about the user, I want it gone. I'm not convinced that we've seen any meaningful advance in t-shirt design since Windows 95. Ok, ok, I'm being dumb. And yeah, I tend to agree, but as a counterpoint: sometimes it's also just cool to have cool stuff. There is certainly a modernist fetish for superminima…

the genie animation has a very clear UX purpose - where did my app just go?

Re: “I made an operating system UI within Unity”

#50
post #34

Earlier quoted context omitted.

Why does MacOS only "sort of" have type-to-search?

AFAIK, it only searches through your apps, not files.

Spotlight on macOS most definitely searches files, much of the system is in fact built on file system metadata attributes. (It was original designed by Dominic Giampaolo, who also architected BeOS's file system.)
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