Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
jan.wildeboer.net
Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
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Re: Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
#2Re: Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
#3Re: Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
#4The license in question forbids GPLv3 by name. It does not appear to forbid the BSD, MIT, and similar permissive licenses.
Re: Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
#5Re: Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
#6Re: Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
#7Re: Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
#8It's a pragmatic choice by Microsoft, but I'm amazed by their ability to piss off developers almost every time they make a decision.
It sometimes feels like almost every new policy introduced by Apple for their AppStore was specially crafted to piss off and offend developers. Yet, they can get away with it because end-users are satisfied.
I guess same applies here. Microsoft has just gone out and explicitly said what Apple has not (yet) .
Re: Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
#9The only difference being that Microsoft actually mentions the GPL explicitly.
Re: Microsoft: No GPLv3 Software for Windows Phone and Xbox Apps.
#10The license in question forbids GPLv3 by name. It does not appear to forbid the BSD, MIT, and similar permissive licenses.
Well, it is quite clear that the "share alike" clause is the bone of contention here: "“Excluded License” means any license requiring, as a condition of use [...] that the software or other software combined and/or distributed with it be (i) disclosed or distributed in source code form (ii) licensed for the purpose of making derivative works; or (iii) redistributable at no charge."