Reminder: "Broken gets fixed, but shitty lasts forever"
jamesgolick.com
Reminder: "Broken gets fixed, but shitty lasts forever"
1–10 of 38 posts
Re: Reminder: "Broken gets fixed, but shitty lasts forever"
#2Re: Reminder: "Broken gets fixed, but shitty lasts forever"
#3I think the responses here, and especially this blog post, are completely out of line. Yes, he's a community leader, but he still has the right to write lazy code to solve problems quickly. It's not like he published it as a gem, blogged about it, and tried to convince a bunch of people to use it. It was just a tweet about a fun hack.
Re: Reminder: "Broken gets fixed, but shitty lasts forever"
#4Re: Reminder: "Broken gets fixed, but shitty lasts forever"
#5reminds me of something gabe newell (co-founder, managing director of valve software) once said: "a game won't be delayed forever, but a game can suck forever."
[0] http://www.wired.com/magazine/2009/12/fail_duke_nukem/all/1
Re: Reminder: "Broken gets fixed, but shitty lasts forever"
#6reminds me of something gabe newell (co-founder, managing director of valve software) once said: "a game won't be delayed forever, but a game can suck forever."
There's a vast graveyard of game companies which can attest to it.
Re: Reminder: "Broken gets fixed, but shitty lasts forever"
#7http://twitter.com/#!/tenderlove/status/37665907648110592 I think the responses here, and especially this blog post, are completely out of line. Yes, he's a community leader, but he still has the right to write lazy code to solve problems quickly. It's not like he published it as a gem, blogged about it, and tried to convince a bunch of people to use it. It was just a tweet about a fun hack.
The blog post reads as, "I have some pet issue that I am not important enough to solve; so someone more important than me should solve my pet issue for me". Well, sorry. The world doesn't work like that.
(Maybe you would become a leader if you didn't spend hours of your day thinking about how one-off scripts could be hacked by a malicious server?)
Re: Reminder: "Broken gets fixed, but shitty lasts forever"
#8And how can you get upset with someone with that twitter pic?
Re: Reminder: "Broken gets fixed, but shitty lasts forever"
#9reminds me of something gabe newell (co-founder, managing director of valve software) once said: "a game won't be delayed forever, but a game can suck forever."
The fact that you can't delay "forever" is a cheap semantic trick. You can delay for so long that you run out of money / investor patience. There's a vast graveyard of game companies which can attest to it.
Re: Reminder: "Broken gets fixed, but shitty lasts forever"
#10reminds me of something gabe newell (co-founder, managing director of valve software) once said: "a game won't be delayed forever, but a game can suck forever."
Exception is Duke Nukem[0]. [0] http://www.wired.com/magazine/2009/12/fail_duke_nukem/all/1