Earlier quoted context omitted.
Real time ray tracing hardware is in a funny place right now. Firstly, it's not really as impressive as it sounds. You aren't going to be playing a game where you explore a house of mirrors any time soon. Control is a really good implementation, and it's so good it makes it really clear how quickly it falls over. Better than not ray tracing, but nowhere near non-real time traditional ray tracing. Secondly, at least w…
>Secondly, at least with the current generation of RTX, the performance hit you take is criminal. We're talking 40%. I never really understood this argument. If you really need tons of frames for a competitive game, just turn it off. Otherwise, the games that implement it correctly show a marked visual improvement, that can't be computed any faster as far as we know. It's like saying 4k renders 4x slower than 1080p,…
I think "if you need tons of frames" may be where your misunderstanding is coming from: most of us don't have tons of frames to give (especially in brand new AAA games that are the only ones implementing this technology).
For most people (and you can see this in sales data and hardware surveys), if they are looking to buy a new graphics card they are going to be buying one that they think will fit their needs for the next few years, not massively overshoot it. If you play games at lower than your monitors resolution, they look bad. If you play games at lower than your monitors refresh rates, you either get bad looking tearing, or lose a much larger proportion of frames than you need to.
To use myself as an example: I recently upgraded my computer that runs on a 3440x1440/60 monitor. My goal was to play games at 1440p60 for the next 3 years (ie until the new console generation settles and we know where things are going). I bought a 5700XT because it provided the best bang for buck, hit 1440p60 in most games benched, and it seemed reasonable that I could drop setting here or there and maintain good frame rates until I was done with it.
The nVidia option was a 2060S / 2070, which would have given me slightly more frames at 1440p, but for $50 more. If I wanted 1440p60 and RTX, I would have had to go all the way up to the 2080ti, which was roughly double the price.