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AMD reckons it can win the high-end GPU battle

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Re: AMD reckons it can win the high-end GPU battle

#42
post #18

Earlier quoted context omitted.

How long ago did you try it? It was definitely bad in the fglrx days!

My move happened few months ago. I used Linux for years (and still use it in VMs/servers), however after changing GPU it was a compatibility nightmare. I chose AMD partly because I heard that drivers are good on Linux. Not sure how many hours I spend on it.

I've installed 3 systems over the past couple years with amd gpus (all rx5XX). Not a single driver issue, nor any setup required.

Re: AMD reckons it can win the high-end GPU battle

#43

The big problem right now is that ROCm, AMD's equivalent to Cuda for deep learning, is not supported for the consumer Radeon Navi cards. I had hoped it would be supported in ROCm 3.0 when that was released - but there has been no official word, which is worrying. If AMD are to compete in the GPU/DeepLearning space, it will be because they have hardware that is competitive (not even as good as Nvidia), low cost, and d…

I agree that the lack of (official) Navi support is just bad strategy on AMD's part, but I disagree with your numbers.

Their goal needs to be performance parity or dominance, and then perhaps offer a slight discount. That's how they're succeeding with Zen on CPUs. Offering the kind of steep discount you write about is just bad business.

Re: AMD reckons it can win the high-end GPU battle

#44
post #12

Earlier quoted context omitted.

Same with a 580. Linux, many monitors, work, light gaming. Drivers are the first time I've ever not had issues with Linux graphics. Three years in I'm still waiting for the other shoe to drop. Where are the driver issues? I'm certain it was like a law of physics in Linux, but somehow, not this time, not for me?

I have 2x 24" monitors on Ubuntu 18.04.03 with a Radeon RX 580 I can't watch a video on Youtube without substantial tearing on Firefox or Chrome. I've followed close to 20 guides and tried a number of drivers which all fail provide any benefit. Running glxgears will run at 7400FPS, with minor tearing. My monitors don't have FreeSync or whatever it's called since they're pretty old (over 10 years). Since most guides a…

Tearing issues tend to be problems of the application, compositor, or Xorg. Nothing the driver can do much about, unfortunately. Xorg in particular is pretty bad at tearing with multi-monitor setups.

Re: AMD reckons it can win the high-end GPU battle

#45

The big problem right now is that ROCm, AMD's equivalent to Cuda for deep learning, is not supported for the consumer Radeon Navi cards. I had hoped it would be supported in ROCm 3.0 when that was released - but there has been no official word, which is worrying. If AMD are to compete in the GPU/DeepLearning space, it will be because they have hardware that is competitive (not even as good as Nvidia), low cost, and d…

AMD has no chance until there's broad support for Cuda. Cuda is so deeply entrenched at this point that trying to fragment the space and compete against it is a non-starter.

The consumer/gaming market is nothing compared to the GPGPU market today.

Re: AMD reckons it can win the high-end GPU battle

#46
AMD is blocked by being not versatile enough. Their consumer cards support neither AI nor do they have good Linux drivers.

Of course, the average gamer doesn't care, but developers do. And as the result, almost all the video games - their core sales driver - are not as thoroughly optimized and tested on AMD as they are on the (likely overpriced) NVIDIA cards that developers use in their own home rigs.

Re: AMD reckons it can win the high-end GPU battle

#47

Earlier quoted context omitted.

Are you really saying that AMD is worse than Nvidia on Linux ??? I have a Nvidia GPU (on my laptop), and I've had a truly horrible experience on Linux with Nvidia proprietary drivers. I was actually considering ditching my laptop, and buying a new one with AMD chipsets, due to the issues I've had on Linux due to the presence of the Nvidia graphics card. I occasionally play games on my Linux laptop, using Proton (a St…

I am not saying that. I just had terrible experience on a laptop with AMD GPU + Linux (rip battery) and on a desktop with discrete AMD GPU (suspend and whatnot errors) + Linux. Friends and coworkers with NVIDIA didn't seem to have those problems

AMD GPUs with new architecture need around half a year on Linux to reach stability. At least that was my experience with Navi. But once they reach it, it's rock solid. I wouldn't touch Nvidia at all.

Re: AMD reckons it can win the high-end GPU battle

#48

AMD is blocked by being not versatile enough. Their consumer cards support neither AI nor do they have good Linux drivers. Of course, the average gamer doesn't care, but developers do. And as the result, almost all the video games - their core sales driver - are not as thoroughly optimized and tested on AMD as they are on the (likely overpriced) NVIDIA cards that developers use in their own home rigs.

I don't think there's much overlap between AI developers/Linux users and game developers. Of course the former market matters too, but I really doubt it has an effect on the gaming market.

Re: AMD reckons it can win the high-end GPU battle

#50
post #49

AMD cards don't yet have any raytracing support, right? I know it's a young technology, but they shouldn't be dragging their feet on it if they want to make a serious push for the top.

Please see my comments at the bottom (lol) about implementing a commercial GPU renderer from scratch with OpenCL (i.e. Nvidia, AMD and Intel, on Win Mac and Linux).

It's definitely possible to do it yourself in many cases, and while Nvidia have their amazing RTX technology now, for the sake of not having a GPU computing monopoly it's important to push for open standards support. There is DXR supporting multiple vendors, which is sort of one step forwards and two steps back (Windows-only)...

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