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Stadia owners on Reddit blasting Google over radio silence and lack of support

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Re: Stadia owners on Reddit blasting Google over radio silence and lack of support

#81
post #67

Earlier quoted context omitted.

Meanwhile on Switch eShop: 10 to 20 new games released every single week of the year (many of them mediocre, but still). When you’re a massive global video game streaming service, you’re supposed to plan ahead a bit, don’t you think. This is not a mom and pop store.

They did plan ahead! The plan was to push some newfangled "world changing" product, get a promotion .. and move on in the company.

Yep. When I read somewhere here another article about thebpromotion processes at Google, the early Stadia launch started immediately making so much sense. It was a launch for internal reasons.

> https://news.ycombinator.com/item?id=21882791

Re: Stadia owners on Reddit blasting Google over radio silence and lack of support

#82
post #71
post #63

Earlier quoted context omitted.

Never is a strong word. The initial version of the PS2 had dedicated hardware to be fully compatible with PS1 games.

See also * GameCube to Wii * Game Boy to Game Boy Color to Game Boy Advance * Also features a case of backwards compatibility on behalf of games too. A lot of GBC games would run in a Gameboy in black and white * Nintendo DS to 3DS * PS2 to launch PS3 * (Announced) Xbox one to Xbox Series X

* Wii to Wii U * Limited original Xbox to Xbox 360 * Less limited Xbox 360 to Xbox one * Early sega consoles

Re: Stadia owners on Reddit blasting Google over radio silence and lack of support

#83
post #78

Earlier quoted context omitted.

It's tough to compare a company's first few steps into gaming to the established machine that is Nintendo.

I think a company with Google's resources would have hired people with the necessary experience to run the project.

They're a "me too!" company that pretends they are the leader in all the projects that others are doing, and merely offer a service/product to tick a box next to their competitors.

The only case where this isn't true is Search (but getting worse), AdWords, and YouTube. But everything else is not uniquely Google (eg. Drive, GMail, phones, Android, Chromebooks).

Then they may or may not abandon the project based on the uptake, leaving the adopters high and dry. I personally would not risk buying anything from them based on their proven approach to product launches.

Re: Stadia owners on Reddit blasting Google over radio silence and lack of support

#84
post #21

Good. I really hope Stadia fails. Gaming is one of the major drivers of continued demand for "real computers" at the edge. Take that away and we'll lose even more momentum there.

I doubt Stadia will replace computers for people who take gaming more seriously than the average gamer. It's a large market segment that isn't going away.

Anecdotally, as someone who games regularly, I never even looked at the Stadia. It was of 0 interest to me. I suspect most people in my position feel the same.

Re: Stadia owners on Reddit blasting Google over radio silence and lack of support

#86
post #63

Earlier quoted context omitted.

All the consoles go through the same thing every time there's a new generation. The consoles have never been backwards compatible, each generation invalidates your previous library. And they always begin with tiny libraries. Here we are in 2020 and only now have Sony and Microsoft begun talking about backwards compatibility in future console generations.

Never is a strong word. The initial version of the PS2 had dedicated hardware to be fully compatible with PS1 games.

All versions of PS2 have the PS1 hardware since it does I/O on the PS2. You are probably confusing with PS3, which had the PS2 hardware in the first versions specifically for backwards compatibility.

Re: Stadia owners on Reddit blasting Google over radio silence and lack of support

#87
post #5

1) The reddit post this article is based on is titled "Stadia has officially gone 40 days without a new game announcement/release, feature update, or real community update" [1]. Presumably the Stadia team is US-based and took a 2 week holiday during this time, meaning they didn't release right before their holiday and had nothing to deliver immediately after. Not an excuse, especially because other industry competito…

Meanwhile on Switch eShop: 10 to 20 new games released every single week of the year (many of them mediocre, but still). When you’re a massive global video game streaming service, you’re supposed to plan ahead a bit, don’t you think. This is not a mom and pop store.

Have they done that during the first 70 days of the Switch release? Sure plan ahead but release are hard and 70 days isn't much.

Re: Stadia owners on Reddit blasting Google over radio silence and lack of support

#88

They made a post on /r/stadia a few hours ago announcing some free games for the month which has been well received. I agree the radio silence wasn't great but blasting Google has become the new pasttime here. Does anyone else feel like we're just becoming a predictable echo chamber?

Yep, Google has over delivered by giving two free games per months instead of the promised one. Yes, since they are more of a tech company and don't do crunches, updates can be a bit slower, but 4 weeks is nowhere close to "abandoning a product"...

* Ad company

Re: Stadia owners on Reddit blasting Google over radio silence and lack of support

#89

Earlier quoted context omitted.

I'm sorry, but 4 weeks, 2 of weeks were the holidays, is by NO means "not supporting their products". What company releases an update faster than every 4 weeks?

What company leaves their hyped up product mostly useless for 4 weeks after launch?

> mostly useless

What? The product works just fine, people use it and can play games. How is it useless? Just because brand new flashy features weren't released doesn't make it "useless".

Re: Stadia owners on Reddit blasting Google over radio silence and lack of support

#90
post #35

Earlier quoted context omitted.

Little bit silly about how on one end people stand united with gamedevs about the poor work/life balance and excruciating crunch time, yet they will complain when a company doesn't release any update during the holidays.

You're conflating two different sides of the industry (as is the parent comment.) A game dev studio is not expected to have monthly updates for any but the largest games. A store or platform, on the other hand, lives and dies by its content. Playstation Plus has a batch of free games each month for $5 a month, Xbox has something similar, Steam has sales and endless new content on the regular, Epic has given away seve…

Give the cadence in which Stadia could release new content, it would make sense to have had that pipeline filled so that they could release a new game every day.

At some point, there will be a zero-install gaming service like Twitch/Itch and devs can connect directly to fans for realtime playtesting, etc. So much, so little.

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