Nototo – Build a unified mental map of notes
121–130 of 134 posts
Re: Nototo – Build a unified mental map of notes
#122Re: Nototo – Build a unified mental map of notes
#123Definitely going to give it a shot. The way I study math usually (actually not usually, because it's not very pracrical, but the most productive way I found) is by locking myself in a classroom, laying all my notes spread on different tables, and using the chalkboard as a temporary playground to redo demonstrations and exercises, and sometimes explore ideas on my own. Theorems and objects end up having a literal spac…
> Maybe a virtual one like that can work. That to me sounds like a key thing. This app looks neat and probably will work for some, but I think it will only fully click for me if I ever would get a VR equivalent of it where I can have a full embodied experience of walking around. It's one more reason why I really hope Dynamicland will "escape" out of its experimental lab setting
> Text is tough in VR. It’s hard to read, given the resolution of today’s HMDs and it’s hard to write, since you’re typically blind in a headset and it’s annoying to be tied to a keyboard at a desk when you’d rather walk and move around in VR. I tolerate these problems with RiftSketch by making the text in the editor extremely large. I can only see 20 lines of code at a time in VR whereas my physical desktop has a 4K monitor where I’m usually looking at 140 lines of code per file with several files open side-by-side. (https://uploadvr.com/riftsketch/)
And that isn't even trying to give you a pen & paper experience. (<- something I'd also like to have.)
Re: Nototo – Build a unified mental map of notes
#124Suggestions from an old side-project: automate land management. - Placing a note automatically creates an island around it with a recognizable landmark nearby. Add a tree after each addition. Add or enlarge a pond after each deletion. - Dragging a line between two islands/hills either merges the two or moves them closer, depending on the size of the islands/hills involved and the population of the area. Locations, di…
Hey donpark! 1. automatically adding landmarks This is a potential solution to a problem that we think about quite often: it's easy to teach people HOW to place components, but it's hard to teach people WHERE to place components. We introduced templates to not only help people get started with their notes but also give them an example that they can follow when it comes to making memorable islands. 2. I'm not sure wha…
Re 2. I mean the gesture of pressing mouse or finger down on an island/hill then drag to another island/hill then releasing to gesture that the two are related. The line I mentioned is just a feedback mechanism. You can also use an outline of the first island/hill. The ideal reaction to such a gesture is bringing the two notes/topics closer which is where my comment about changing location and/or scale of island/hill while keeping the relative direction (angle) constant. I think relative direction more sticky than the other two.
Re: Nototo – Build a unified mental map of notes
#125Re: Nototo – Build a unified mental map of notes
#126Earlier quoted context omitted.
The OS in Jurassic Park (the original movie) was plain Irix running accelerated GL X11, with a well known demo program for 3D.
I remember we got one of those workstations at work. No one could figure out what it’s purpose should be.. someone suggested it would make a decent mmorpg server... and it was.
Re: Nototo – Build a unified mental map of notes
#127This is very cool. Relatedly: I often run while listening to podcasts. When I do, I remember much more of the material. And when I revisit certain blocks around the neighborhood, I find myself recalling what I heard during the run. The spacial encoding of memories seems very potent and under-investigated.
Re: Nototo – Build a unified mental map of notes
#128Earlier quoted context omitted.
> Maybe a virtual one like that can work. That to me sounds like a key thing. This app looks neat and probably will work for some, but I think it will only fully click for me if I ever would get a VR equivalent of it where I can have a full embodied experience of walking around. It's one more reason why I really hope Dynamicland will "escape" out of its experimental lab setting
In current VR technology that's going to be hard and annoying: > Text is tough in VR. It’s hard to read, given the resolution of today’s HMDs and it’s hard to write, since you’re typically blind in a headset and it’s annoying to be tied to a keyboard at a desk when you’d rather walk and move around in VR. I tolerate these problems with RiftSketch by making the text in the editor extremely large. I can only see 20 lin…
Re: Nototo – Build a unified mental map of notes
#129Earlier quoted context omitted.
It's called the Method of loci: https://en.wikipedia.org/wiki/Method_of_loci Another term for that is the "memory palace". BTW, I wonder if anyone here in HN used it to learn significant things using this method?
I visualize and remember code that way. For me, it's hard to forget somewhere I've been, even if I only imagined being there. Each function is a little building like an office or a shop, which has a sign out front telling what services or products it sells, and contains everything inside you need to solve some kind of problem or produce some kind of product or service (where equipment in the room is like references t…
Re: Nototo – Build a unified mental map of notes
#130This is the repository I want to leave my kids when I'm gone, with curated content from my life experience the can explore when they feel as if they need some guidance. It's also got a ton of potential as UI for blockchain exploration, where the elevation and other topographical features are influenced by transaction characteristics.