Live data from Hacker News

Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

nobsgames.stavros.io

61–70 of 269 posts

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#61
post #51

Good coverage, well done! At least for the iOS games. Few more to add: Tiny Bang PDTA (please don't touch anything) Carcassone Tokaido Miracle Merchant Alchemy 2 Supertype Ordinary puzzles Auralux, Auralux 2

Thank you! Could you add them via the form? That way I can keep the feedback in one place.

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#62

Joining the chorus of this being a wonderful idea. Maybe link to Metacritic or other respected reviewers? Thank you very much for this!

Thank you! Is there a way to find the Metacritic review automatically from the app ID?

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#63

No IAP and no ads? How does a game studio should earn money then? Knowing the fact that business model of games are moving to free to play and than players are now reluctant more than ever to pay a decent price for a game but prefer spend 5x more little by little? Do you intend to reverse the trend? Real question, no trolling. How a game studio can make money with a F2P game? Or how can we make money from a free 2 pl…

Just charge for the game. Most of the games listed here are $2-$5 dollars.

I imagine the lowest-bullshit way to sustain an MMO would be a normal subscription. Though I'm not sure this is the list for you, regardless.

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#64

No IAP and no ads? How does a game studio should earn money then? Knowing the fact that business model of games are moving to free to play and than players are now reluctant more than ever to pay a decent price for a game but prefer spend 5x more little by little? Do you intend to reverse the trend? Real question, no trolling. How a game studio can make money with a F2P game? Or how can we make money from a free 2 pl…

I personally have paid money for no bullshit mobile games, and I know there are at least a few million people like me. Why is that hard to believe?

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#65
post #56

Here is my contribution (a webapp, a.k.a. a website) http://lalo.li/lsd/ coded it years ago mostly drunk on an island in Thailand, I now like to play it again on my iPad with iPencil. Github: https://github.com/franzenzenhofer/lsd (Warning: a single, dependency less CoffeeScript source file)

How is it in any way relevant to OP's project being shown?

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#66

Joining the chorus of this being a wonderful idea. Maybe link to Metacritic or other respected reviewers? Thank you very much for this!

I've previously done some filtering based on whether a game was a PC port. It's much harder to add BS into a game with solid fundamentals, so I expect much more from ports of the Supergiant games, dead cells, oxenfree, etc than games that were created to be native mobile titles.

The flipside is that those games might have awkward controls or performance issues or not be well suited to short play sessions. But it might be interesting to have a column linking to the Steam page for games that were ported in either direction.

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#67
post #56

Here is my contribution (a webapp, a.k.a. a website) http://lalo.li/lsd/ coded it years ago mostly drunk on an island in Thailand, I now like to play it again on my iPad with iPencil. Github: https://github.com/franzenzenhofer/lsd (Warning: a single, dependency less CoffeeScript source file)

Reminds me a bit of Jezzball (old game that shipped with windows) [0]

[0] https://www.youtube.com/watch?v=VD6GQJxHh7E

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#68
post #37

This is awesome, but I'm going to forget it exists, so: please take my email address and feed me notifications about when new games get added. (I might want to be notified immediately, weekly, or every N months.) Besides that, some minor nitpicks: - Infinite scrolling would be very nice to have - The ability to sort the columns by clicking the headers (eg, reviews) might be useful - I have some, uh, really old device…

Thank you!

> please take my email address and feed me notifications about when new games get added

Hmm, that might be a bit spammy, do you have an RSS reader? Maybe I could add a feed.

> Infinite scrolling would be very nice to have

I had something similar before but people complained that they lost their place when clicking on apps to go to the store. Maybe that's fine now that they open in a new tab, I'll rethink that.

> The ability to sort the columns by clicking the headers (eg, reviews) might be useful

Yep, that's something I removed when I added the filtering system and that I need to add back, thanks.

> something interesting is going on with the rating filtering. If I type in "4.8" and select Free under Android, I see 3 items

Hmm, that's odd. I will investigate, thanks!

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#69
post #64

No IAP and no ads? How does a game studio should earn money then? Knowing the fact that business model of games are moving to free to play and than players are now reluctant more than ever to pay a decent price for a game but prefer spend 5x more little by little? Do you intend to reverse the trend? Real question, no trolling. How a game studio can make money with a F2P game? Or how can we make money from a free 2 pl…

I personally have paid money for no bullshit mobile games, and I know there are at least a few million people like me. Why is that hard to believe?

It might be then the definition of the NoBullshit. It's pretty extremist in the OP website. If there is ingame currency, then it's bullshit. If there is IAP then it's bullshit. If there is ads then it's bullshit.

Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games

#70
Honestly, I wouldn't mind ads if they weren't so obtrusive. a simple ad on a loading screen isn't the end of the world to me. What's annoying is trying to tap a tiny 'x', unskippable video ads, ads that try to fingerprint my device, ads that slow down my machine, ads with volume, time limiting play unless you buy an IAP (when there's no option for just buying unlimited time for a reasonable price)

I want game devs to be able to make a living, but there's a difference between game devs who responsibly put in monetization and game devs just trying to squeeze every last cent through deceit and manipulation.

Post reply on HN