Haven't had time to look through the list, but this is exactly what I've been looking for. While I don't play mobile games myself, my (older) relatives do a lot, but since something like the 10th time a scam ad almost got my grandmother to lose 300€, I no longer install anything with ads on their devices. It took me almost an hour to find a bullshit-free solitaire game in the Play Store. It took exactly 3 seconds her…
Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
31–40 of 269 posts
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#32Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#33Clever idea. I'm curious why you decided to allow games with DLC though. That's technically an In-App Purchase. I get it's not a Consumable IAP, but it's still IAP. Also you can probably add just about any modern (i.e. non-Hasbro) board game conversion to this list. Almost all of them charge a fee up front and won't have anything more than some DLC for their expansions. Like Ticket to Ride, Carcassonne, Through the A…
That's why I called it "No-Bullshit Games" instead of "No-IAP games" :P
> Ads you can pay a few bucks to remove
That's fine by me.
> then a couple of consumables that are optional and you can earn during a game anyway if you're lucky, but can buy more if you want (it's a push your luck game, so luck is part of the design)
That's where I kind of start to consider the game "bullshit", I want to play and enjoy myself, not have constant FOMO of what could be if only I'd spent some more money. That said, it doesn't sound nearly as annoying as some of the crap I've installed.
> yeah, I'm hoping mine doesn't come across as obnoxious (obviously it wouldn't qualify for the No-Bullshit list, though).
Oh, I didn't read this far before starting the reply :P I hope so too, and yeah, it probably wouldn't qualify.
Good luck with the game, I hope it goes well!
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#34Earlier quoted context omitted.
This is a great idea that lots of people have requested, and it's easy to add technically, the problem is in the messaging. The only way I get feedback now is through the "add new game" form, and in that you can tell me the reason for adding the game. However, "works offline" is a nice bit of info rather than a reason to add the game, so I don't exactly know where to ask for that...
Maybe just include a checkbox where people submit the info?
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#35Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#36Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#37Besides that, some minor nitpicks:
- Infinite scrolling would be very nice to have
- The ability to sort the columns by clicking the headers (eg, reviews) might be useful
- I have some, uh, really old devices here that I continue to use. One is on Android 5. There are probably only like 4 people out there that will appreciate seeing a game's minimum Android version, but they'll really appreciate it
- I kind of think surfacing screenshots or description info might be interesting, but that's probably because I'm on 256k slowed internet right now and am loathe to click links (lol) but want to compare/get more info about each game
Also: something interesting is going on with the rating filtering. If I type in "4.8" and select Free under Android, I see 3 items; trying "4.7" gets me a total of 6 4.8-rated items.
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#38Clever idea. I'm curious why you decided to allow games with DLC though. That's technically an In-App Purchase. I get it's not a Consumable IAP, but it's still IAP. Also you can probably add just about any modern (i.e. non-Hasbro) board game conversion to this list. Almost all of them charge a fee up front and won't have anything more than some DLC for their expansions. Like Ticket to Ride, Carcassonne, Through the A…
> Clever idea. I'm curious why you decided to allow games with DLC though. That's technically an In-App Purchase. I get it's not a Consumable IAP, but it's still IAP. That's why I called it "No-Bullshit Games" instead of "No-IAP games" :P > Ads you can pay a few bucks to remove That's fine by me. > then a couple of consumables that are optional and you can earn during a game anyway if you're lucky, but can buy more i…
> That's where I kind of start to consider the game "bullshit", I want to play and enjoy myself, not have constant FOMO of what could be if only I'd spent some more money. That said, it doesn't sound nearly as annoying as some of the crap I've installed.
I realize that there is an editorial aspect to this, and I think that's a valuable thing. As with any editorial choice, there will always be these interesting questions at the boundary between acceptable and not.
Where do you fall on Fortnite? Fortnite makes raftloads of money, but doesn't require any purchases to win or give advantages in play to purchasers. They make their money primarily from cosmetic add-ons. People who play a lot for free can still claim new skins and such.
I would argue that Fortnite is actually No BS, but I can also see how it's borderline because you could spend virtually unlimited amounts of money in it. But is that the dividing line?
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#39I recently changed my relation with video games. I used to play a lot of FIFA (or Football Manager), which are games who are just here to entertain yourself, but there is no backstory at all. Now I see video games as reading a book, or watching a great movie: focus on the story, the art design, the sound design, and the experience in general. I still play a bit of FIFA, but I reserve it to my social time (even though…
There are different kinds of IAP, some are free demos and you unlock the full game with an IAP, some let you buy extra content in the form of DLC, some remove ads, and some just want to get thousands of dollars out of you. I call the latter "bullshit" to differentiate from the former, which are OK to me.
I don't mind paying $5 (or more) for a good mobile game, but with so much crap out there, it's tough to justify unless I am lucky enough to run across a trusted review or it's something from a developer that has earned my trust through previous offerings.
Looking back, the games I buy/unlock tend to be the ones where I get to try them out first. If I play the first 10 levels or 1/5th of the story and really enjoy it, I'm eager to pay in-app to continue the game.
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#40A bit of ui advice — you can tell what phone I’m browsing on from user agent screen. You should default to showing me the right games right on the landing page.
Thanks for the feedback, I think it would be better if I let the user choose since I personally want to look at both lists sometimes (or I'm on the PC). Besides, it's very easy to just bookmark the platform you want and go there, but I will consider it.