I read all of this as "Major union seeks to extract rent from an additional sector". I agree that putting developers on death marches is antithetical to everything that is human, but it's not like you don't have options in this industry... Tech work isn't like coal mining where your health is legitimately at risk on a daily basis, and where the number of alternative options available to the average worker is low to n…
> it's not like you don't have options There's a catch-22 there, though - the more times you exercise your option (to move to a different job), the harder it is to exercise it the next time. Too many job changes is considered a negative.
Major union launches campaign to organize video game and tech workers
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Re: Major union launches campaign to organize video game and tech workers
#32I read all of this as "Major union seeks to extract rent from an additional sector". I agree that putting developers on death marches is antithetical to everything that is human, but it's not like you don't have options in this industry... Tech work isn't like coal mining where your health is legitimately at risk on a daily basis, and where the number of alternative options available to the average worker is low to n…
Re: Major union launches campaign to organize video game and tech workers
#33Can’t say for video game industry. But software engineers are both in hot demand and well compensated, as such, I personally and the people I know are mostly content and not likely to join an union.
Re: Major union launches campaign to organize video game and tech workers
#34Earlier quoted context omitted.
John Carmack got to where he is by owning a game development company . That does not imply he didn't work at it and it doesn't imply that he didn't work hard but the difference between capital and labor is obvious and that is precisely what a union seeks to address. (He's also a genius. And good for him for that. Most people aren't.)
He talks about this in the video. In his own experience in his studios he never noticed someone being unfairly pressured to work more than they wanted, and he had colleagues who worked 9 to 5 and who did just fine. He also claims that from people in the industry he spoke to, most people under these situations choose to work overtime because they value their work a lot, and that he doesn't buy into social engineering…
Re: Major union launches campaign to organize video game and tech workers
#35[1] https://en.wikipedia.org/wiki/High-Tech_Employee_Antitrust_L...
Re: Major union launches campaign to organize video game and tech workers
#36Have you considered what your career will be like at age 48? 55? 62? It's true that software developers are well compensated and in high demand, that demand tapers off rapidly after 40, when ageism comes up. If you want to go into management, then it's climb the corporate ladder, and get promoted until you can't do your job. What if you want to stay an IC? Become the lone developer who can support a legacy react appl…
According to those I’ve spoken with there really isn’t a challenge to find work - regardless of age. The caveat being everyone I spoke with was current on the latest languages, research, etc.
If you stay current with the times you can find a job in most white collar fields without a problem. Basically your resume should reflect your time to obtain experience.
Final note - people typically hire others similar to them. As engineers age they are more likely willing to hire older engineers. I basically view this as a solution today because we have such a plethora of engineers being hired.
Re: Major union launches campaign to organize video game and tech workers
#37Re: Major union launches campaign to organize video game and tech workers
#38Earlier quoted context omitted.
John Carmack got to where he is by owning a game development company . That does not imply he didn't work at it and it doesn't imply that he didn't work hard but the difference between capital and labor is obvious and that is precisely what a union seeks to address. (He's also a genius. And good for him for that. Most people aren't.)
He talks about this in the video. In his own experience in his studios he never noticed someone being unfairly pressured to work more than they wanted, and he had colleagues who worked 9 to 5 and who did just fine. He also claims that from people in the industry he spoke to, most people under these situations choose to work overtime because they value their work a lot, and that he doesn't buy into social engineering…
It's possible that iD was well-run when he was there. (And, from what I've anecdotally heard, that's probably true--Todd Hollenshead gets a lot of respect from folks I know!) That doesn't mean other studios are run so well and it doesn't mean that Carmack's anecdotes cancel out, or even meaningfully put into question, those of people not in his rarefied circles. There are a lot of game developers out there and most don't have nearly the funding or the schedule luxuries that iD always did pre-Bethesda, when Carmack was most involved.
Re: Major union launches campaign to organize video game and tech workers
#39Have you considered what your career will be like at age 48? 55? 62? It's true that software developers are well compensated and in high demand, that demand tapers off rapidly after 40, when ageism comes up. If you want to go into management, then it's climb the corporate ladder, and get promoted until you can't do your job. What if you want to stay an IC? Become the lone developer who can support a legacy react appl…
It’s up to you to create value, regardless of age.
Re: Major union launches campaign to organize video game and tech workers
#40I can't really see tech workers joining a union, game industry makes more sense as it's notoriously terrible and there's nothing but horror stories about the working conditions.
People in the game industry are tech workers.