Why “Move Fast and Break Things” Doesn’t Work Anymore
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Re: Why “Move Fast and Break Things” Doesn’t Work Anymore
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#5So the completely opposite argumentation would've worked. For the last 10+ years we spent iterating over several startups to find how to use this new technology of mobile and internet, and now that we have found most reasonable usecases we can slow down and optimize them.
On the other hand there are always areas we don't know much about, like in the areas of shared knowledge, in the niches. There of course quick iteration continues to be the way to go.
Re: Why “Move Fast and Break Things” Doesn’t Work Anymore
#6Re: Why “Move Fast and Break Things” Doesn’t Work Anymore
#7My answer would be: as the things are so broken, that I sometimes wonder how anything still works. Flawed cpus, memory, motherboards, operating systems, hardware, not to even go into userspace/web software full of lasigna frameworks that are buggy as hell even on then own and once you put all that into gulash called modern software... Its a small miracle on its own.
Re: Why “Move Fast and Break Things” Doesn’t Work Anymore
#8Did it ever work?
Re: Why “Move Fast and Break Things” Doesn’t Work Anymore
#9Did it ever work?
Re: Why “Move Fast and Break Things” Doesn’t Work Anymore
#10Sadly the author doesn't understand what iterating quickly means. It's not a means of achieving greater performance in a known area, but a means of finding something that works in an unknown space. So the completely opposite argumentation would've worked. For the last 10+ years we spent iterating over several startups to find how to use this new technology of mobile and internet, and now that we have found most reaso…