Live data from Hacker News

The making of E.T. the Extra-Terrestrial, the “worst” video game

thehustle.co

1–10 of 56 posts

Re: The making of E.T. the Extra-Terrestrial, the “worst” video game

#2
Similar from 2016: https://news.ycombinator.com/item?id=11148093

Fixing it (2015): https://news.ycombinator.com/item?id=9668734

Fixing it (2014): https://news.ycombinator.com/item?id=6994180

Cartridges were found in landfill (2014): https://news.ycombinator.com/item?id=7652473

Long Harper's article about the landfill dig: https://news.ycombinator.com/item?id=17870402

A different worst game (2013): https://news.ycombinator.com/item?id=6023484

Re: The making of E.T. the Extra-Terrestrial, the “worst” video game

#8
The Icarus effect here is both sad and eye-opening:

After Atari crumbled, his outsized role in the video game crisis earned him a scarlet letter in the industry. He found work as a real estate broker and spent nearly 2 decades soul searching before discovering his true passion: psychotherapy.

A man of that talent should never have had to work as a real estate broker. It's almost as if the business put him in a position he couldn't handle, and then shunned him when he couldn't handle it.

Re: The making of E.T. the Extra-Terrestrial, the “worst” video game

#9

Atari: Game Over made for a really interesting watch in explaining what the game was meant to be, and how it works There's also this treatise on why people thought it was broken, and how to fix it: http://www.neocomputer.org/projects/et/

>It turns out that E.T. isn't a bad game after all. With a few simple changes we were able to dramatically improve an already good game by eliminating the most common complaints.

If only they had the ability to remotely update games back then.

Post reply on HN