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Game Critic Uses Workaround for YouTube's Copyright System (2016)

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Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#81

This video blew up a few days ago on Youtube: https://www.youtube.com/watch?v=Mz14Ul-r63w The author shows how to sort of turn the tables on the copyright abusers by producing an original song (if you could call it that), distributing it through a distributor (1) and then using it in your own video to be able to claim your own video for a 50/50 revenue split with the abuser. Seems slightly related to this one as well…

Interesting info but what an annoying video. A good intro, and then an over-the-top montage. Skip to 2:00, ah wait at 2:29 he thanks about his sponsor. At 3:08 the content starts. Of course he rambles too much because I guess he needs to fill 10 minutes for more $$$?

Yes, that's the reason - exactly 10 minutes is a sort of magic number for YouTube, because that's the threshold at which you can place more than one ad on a video and control their placement. Notice how the runtime is 10:02? That's a sure sign that the creator had to stretch their video out.

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#82

Content ID is such bullshit. Here we are years later and it still doesn't permit fair-use like critique; one of the shown matches is barely 21 seconds in length. How is that a substantial copyright infringement?

The DMCA is the issue, not Content ID. There’s no presumption of innocence if accused of a copyright infringement and it costs nothing to make an accusation. On the other hand, a service provider has to accept the accusation or they can leave the content untouched but then open themselves up to secondary liability. All the while the accused has to certify under penalty of perjury that their content is not infringing…

I don't agree that companies should be absolved of blame simply because they're acting in fear of a lawsuit. You are right, the DMCA is the culprit here but equally disgraceful is the sheer cowardice on Google's part. They can afford to fight for their users and techno-utopian ideals but it's far cheaper to employ half-baked technological solutions instead.

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#83
post #63

This video blew up a few days ago on Youtube: https://www.youtube.com/watch?v=Mz14Ul-r63w The author shows how to sort of turn the tables on the copyright abusers by producing an original song (if you could call it that), distributing it through a distributor (1) and then using it in your own video to be able to claim your own video for a 50/50 revenue split with the abuser. Seems slightly related to this one as well…

I’m currently working on a new platform in the long form video space, it offers a new take on video other than just what YouTube and Vimeo do. My question is, how willing are people to try something new in this space? Are you? I’m planning on launching next month and I’m just trying to gauge the market

There is a huge huge hunger for a new platform without all of YouTube's issues. Even today floatplane was launched as a subscription service for each creator which has zero recommending algorithm. I think a lot of the failures of others to get a platform is their lack of commitment to making it a social platform. YouTube in the early days has all sorts of social aspects like a messaging system, create playlists from other people's videos, and rather than just a 'trending' or 'popular' and 'news' tab it had like 20 or more categories of popular where if that category had only small amount of views creators would try to make a video in that category . I'm pretty sure the videos were manually flagged but they worked. Now they still do it but their algorithm flags everything and it just sucks. I'm missing tons and tons of features that no longer exist but it feels like the social part is what made YouTube.

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#84
post #54

Earlier quoted context omitted.

Could you make 99 original songs, and make 99 Content ID claims, and share 99/1 with the abuser?

There is a part 2 video where he addresses this: theoretically, yes, practically, you would have to compose 99 original (original/unique enough for ContentID to match them) tracks and include a 20 seconds snippet of each for it to work. He stuck with a single one, because he started using it for his outro. Theoretically he could compose another for the intro and make it 66:33, but after that, I have a feeling the vie…

Or have a really long version of the outro where you get 33 mins to pick which other video to watch
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