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Game Critic Uses Workaround for YouTube's Copyright System (2016)

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Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#71
post #54

This video blew up a few days ago on Youtube: https://www.youtube.com/watch?v=Mz14Ul-r63w The author shows how to sort of turn the tables on the copyright abusers by producing an original song (if you could call it that), distributing it through a distributor (1) and then using it in your own video to be able to claim your own video for a 50/50 revenue split with the abuser. Seems slightly related to this one as well…

Could you make 99 original songs, and make 99 Content ID claims, and share 99/1 with the abuser?

Interesting math problem would be to make a 30 second audio sequence that could match against the greatest number of ContentId copyright works. Could a deliberate mix be crafted where 100+ different unique songs (not good, presumably purpose built for this 30 second clip) all contain ~20 seconds of the 30 second audio clip and would allow 100 unique claims on the content.

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#72

This video blew up a few days ago on Youtube: https://www.youtube.com/watch?v=Mz14Ul-r63w The author shows how to sort of turn the tables on the copyright abusers by producing an original song (if you could call it that), distributing it through a distributor (1) and then using it in your own video to be able to claim your own video for a 50/50 revenue split with the abuser. Seems slightly related to this one as well…

Interesting info but what an annoying video. A good intro, and then an over-the-top montage. Skip to 2:00, ah wait at 2:29 he thanks about his sponsor. At 3:08 the content starts. Of course he rambles too much because I guess he needs to fill 10 minutes for more $$$?

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#73
post #35

Earlier quoted context omitted.

My understanding is that copyright holders aren't typically filing DMCA complaints against YouTube. They're using YouTube's internal resolution mechanisms which lack the DMCA's disincentives for abuse.

This is correct. Additionally (possibly off-topic) people often misunderstand what sort of abuse the DMCA penalizes. The DMCA prohibits claiming you own the copyright on some work that you don't. It does NOT prohibit claiming that anything infringes that copyright. For example, pretend I'm Nintendo. I own the copyright on Mario. Someone posts a video of Mario. I claim that they infringe my copyright on Mario. Valid c…

This is factually incorrect.

DMCA claimants are required to consider whether or not actual copyright infringement is occurring, including whether or not the use of copyrighted material is protected by fair use. See Lenz v. Universal Music Corp.

As far as I know no one has litigated this with respect to the perjury penalty specifically, but civil DMCA penalties for filing false DMCA claims absolutely do apply, and it seems likely that if a prosecutor would actually prosecute this criminal ones (perjury) would too.

(The grandparents point that youtubes copyright system these days doesn't really involve the DMCA is still valid).

IANAL

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#74

This video blew up a few days ago on Youtube: https://www.youtube.com/watch?v=Mz14Ul-r63w The author shows how to sort of turn the tables on the copyright abusers by producing an original song (if you could call it that), distributing it through a distributor (1) and then using it in your own video to be able to claim your own video for a 50/50 revenue split with the abuser. Seems slightly related to this one as well…

Interesting info but what an annoying video. A good intro, and then an over-the-top montage. Skip to 2:00, ah wait at 2:29 he thanks about his sponsor. At 3:08 the content starts. Of course he rambles too much because I guess he needs to fill 10 minutes for more $$$?

.. or to conform to Wadsworth Law:

> For EVERY youtube video, I always open the video and then immediately punch the slider bar to about 30 percent.

> For example, in this video [referenced video of length 1:42], it should have just started at :40. Everything before :40 was a waste. This holds true for nearly every video in the universe.

https://www.reddit.com/r/pics/comments/kxfxy/and_so_ends_20_...

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#75

Earlier quoted context omitted.

Video hosting is expensive, like really expensive. I started a site (scrim.tv) to try and disrupt YouTube for the reasons that are often expressed in posts like these and I'm pretty convinced at this point that YouTube basically breaks even in terms of profit.

Youtube isn't broken out from Google in their quarterlies/annuals, so outsiders can't easily know. I think the common belief is that YouTube the video service operates at some amount of a loss, supported by other parts of Google. This is justified (by Google the business) on the basis of market share, free video test data, ads, etc. This does make it particularly difficult to compete with in isolation, of course...

Every analysis I have ever seen that says that Youtube is losing money relies on paying commercial T1 provider rates for internet traffic, considering that Google is peered directly with pretty much every single ISP on earth, this titanicly overestimates costs.

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#76

This video blew up a few days ago on Youtube: https://www.youtube.com/watch?v=Mz14Ul-r63w The author shows how to sort of turn the tables on the copyright abusers by producing an original song (if you could call it that), distributing it through a distributor (1) and then using it in your own video to be able to claim your own video for a 50/50 revenue split with the abuser. Seems slightly related to this one as well…

Interesting info but what an annoying video. A good intro, and then an over-the-top montage. Skip to 2:00, ah wait at 2:29 he thanks about his sponsor. At 3:08 the content starts. Of course he rambles too much because I guess he needs to fill 10 minutes for more $$$?

It is the case that the algorithm seems to favor long videos, so it's kind of unavoidable.

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#77
post #35

Earlier quoted context omitted.

My understanding is that copyright holders aren't typically filing DMCA complaints against YouTube. They're using YouTube's internal resolution mechanisms which lack the DMCA's disincentives for abuse.

This is correct. Additionally (possibly off-topic) people often misunderstand what sort of abuse the DMCA penalizes. The DMCA prohibits claiming you own the copyright on some work that you don't. It does NOT prohibit claiming that anything infringes that copyright. For example, pretend I'm Nintendo. I own the copyright on Mario. Someone posts a video of Mario. I claim that they infringe my copyright on Mario. Valid c…

> Someone posts a video of Doom. I claim that they infringe my copyright on Doom. Invalid claim. Perjury penalty! I don't own any copyright to Doom!

Nor is this necessarily perjury. The actual statement you make under penalty of perjury is "that the complaining party is authorized to act on behalf of the owner of an exclusive right that is allegedly infringed." If you believe the statement that you own the copyright on Doom to be true, then it is not perjury, even if you do not actually own it. A case where this would matter a great deal would be the Happy Birthday song--Warner/Chappell believed they owned a copyright that they did not, and thus they could send DMCA takedown notices for people singing that song without fear of perjury (at least, until the courts ruled that they did not own the copyright).

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#79

Content ID is such bullshit. Here we are years later and it still doesn't permit fair-use like critique; one of the shown matches is barely 21 seconds in length. How is that a substantial copyright infringement?

The DMCA is the issue, not Content ID. There’s no presumption of innocence if accused of a copyright infringement and it costs nothing to make an accusation. On the other hand, a service provider has to accept the accusation or they can leave the content untouched but then open themselves up to secondary liability. All the while the accused has to certify under penalty of perjury that their content is not infringing (there’s no equivalent for the accuser).

Content ID is a bandaid on the tumor of IP law. Yell at your government not Google for this.

Re: Game Critic Uses Workaround for YouTube's Copyright System (2016)

#80

Earlier quoted context omitted.

Interesting info but what an annoying video. A good intro, and then an over-the-top montage. Skip to 2:00, ah wait at 2:29 he thanks about his sponsor. At 3:08 the content starts. Of course he rambles too much because I guess he needs to fill 10 minutes for more $$$?

.. or to conform to Wadsworth Law: > For EVERY youtube video, I always open the video and then immediately punch the slider bar to about 30 percent. > For example, in this video [referenced video of length 1:42], it should have just started at :40. Everything before :40 was a waste. This holds true for nearly every video in the universe. https://www.reddit.com/r/pics/comments/kxfxy/and_so_ends_20_...

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