Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
31–40 of 312 posts
Re: Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
#32Earlier quoted context omitted.
I agree that $2300 is a steep price for an experiment but I'm not sure you would want to base your price on the cost of production - why is that any better than any other arbitrary price?
Why not follow the model used by consoles and cell phones? Sell the hardware at a loss and take a 30% cut of software sales.
Re: Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
#33How are we even surprised. They are the Theranos of AR. They pushed the 'fake it until you make it' mantra a bit far, and now reality is biting hard. Hopefully they will still trigger a revolution of some sort... but this was predictable.
This is way overblown. They have at least a Hololens equivalent, and if you value occlusion, they're ahead. And that's without Microsoft's reach. Equating them to vaporware isn't fair at all.
Re: Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
#34Let this be a lesson: Working prototypes trump all theory. I heard all silicon valley gurus stating they were "bearish on VR, bullish on "AR". This proliferated as a mantra throughout the industry. I thought they were wrong then, and believed the opposite - because I had a working VR headset that was awesome, but had only heard somewhat meh things about existing AR prototypes. Until great AR hardware comes out, I'm s…
Re: Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
#35The thing that got me about the Magic Leap is I couldn't find a reliable video of what it looked like through the lenses. Everything was clearly a CGI overlay or recreation. Reviewers claimed they were prohibited from showing video through the lenses.[0] I can understand not wanting their product misrepresented, but all the secrecy and censorship about it makes me believe it is bad, and I'm not going to spend money o…
Re: Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
#36Let this be a lesson: Working prototypes trump all theory. I heard all silicon valley gurus stating they were "bearish on VR, bullish on "AR". This proliferated as a mantra throughout the industry. I thought they were wrong then, and believed the opposite - because I had a working VR headset that was awesome, but had only heard somewhat meh things about existing AR prototypes. Until great AR hardware comes out, I'm s…
Re: Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
#37How are we even surprised. They are the Theranos of AR. They pushed the 'fake it until you make it' mantra a bit far, and now reality is biting hard. Hopefully they will still trigger a revolution of some sort... but this was predictable.
This is way overblown. They have at least a Hololens equivalent, and if you value occlusion, they're ahead. And that's without Microsoft's reach. Equating them to vaporware isn't fair at all.
Most reviews are positive but main problem seems to be the price and the fact that the overall end-to-end experience still feels pretty rough.
Re: Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
#38Re: Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
#39By comparison the Nintendo VirtualBoy was for sale for one year at $180(in 1995/$300 in 2018) and sold 770,000 units[1].
Re: Dented Reality: Magic Leap Sees Slow Sales, Steep Losses
#40The thing that got me about the Magic Leap is I couldn't find a reliable video of what it looked like through the lenses. Everything was clearly a CGI overlay or recreation. Reviewers claimed they were prohibited from showing video through the lenses.[0] I can understand not wanting their product misrepresented, but all the secrecy and censorship about it makes me believe it is bad, and I'm not going to spend money o…
The problem is that a video through the lenses isn't going to tell you anything about the experience of actually wearing one of these things.
I think that this is inevitably going to be a serious problem for selling a product like this to a generation that still remembers Virtual Boy.