Earlier quoted context omitted.
Some of us started around with ZX Spectrum and C64, playing some games we wouldn't bother glancing at today. You actually can find emulators for this stuff, but we're living in a much higher vibration for this stuff to even trigger a yawn. What did we "create" at the time? 10 PRINT HELLO 20 GOTO 10 Aside from futzing around with C++, x86 assembler (never could find a book for C64, so never got to learn it on 6510), t…
My first program on my Spectrum was 10 GOTO 20 20 GOTO 10 I quite enjoyed but was baffled at the time that this caused the loading screen behaviour to kick in.
Is true hacking dead? What we lost
191–194 of 194 posts
Re: Is true hacking dead? What we lost
#192Earlier quoted context omitted.
Some of us started around with ZX Spectrum and C64, playing some games we wouldn't bother glancing at today. You actually can find emulators for this stuff, but we're living in a much higher vibration for this stuff to even trigger a yawn. What did we "create" at the time? 10 PRINT HELLO 20 GOTO 10 Aside from futzing around with C++, x86 assembler (never could find a book for C64, so never got to learn it on 6510), t…
My first program on my Spectrum was 10 GOTO 20 20 GOTO 10 I quite enjoyed but was baffled at the time that this caused the loading screen behaviour to kick in.
Re: Is true hacking dead? What we lost
#193Earlier quoted context omitted.
"compulsive puzzle gene" I like that a lot. I'm curious if you hire people and if you use that concept in that process.
I do, and I do. Although it is more about unconstrained thinking rather than strictly puzzles. I have observed a high correlation between people who can temporarily 'change the rules' and think about things with a different mindset, with original and creative solutions to problems. Solutions to problems that people with constrained thinking cannot see.
Re: Is true hacking dead? What we lost
#194Earlier quoted context omitted.
> Kids can do far more today than in the Commodore 64 era. Kids can do far more but they're not instantly warped into a fully programmable environment. You enter the following: POKE 53281,8 And you're immediately changing stuff like the background color, something you also saw happening in turbo loaders or those quick color cycling screens before a game started. You get the feeling that it's possible to achieve anyth…
First, I think you need to be realistic: we're going into the third decade of the 21st century and no kids are going to be POKEing, not even on Facebook. Second, I think you underestimate how tangibly incredible it is to hit play on a basic scene in Unity and see it come to life. I think that this is the reason Roblox is so popular, and Unity is the next step.
If they can be tricked into executing random JavaScript in the Chrome debugger on Facebook we're actually pretty close. The difference is that the C64 dumped you straight into it and you would have to load your first website using the debugger command line.