Live data from Hacker News

"Google Stadia is not a product that exists because people want it"

threader.app

691–698 of 698 posts

Re: "Google Stadia is not a product that exists because people want it"

#691

Earlier quoted context omitted.

> but almost everyone that's sat down to play it so far has talked about how it feels nearly indistinguishable from a console latency-wise. Nearly every review I've seen mentions that there's just enough latency for it to not feel good, with some visual stuttering occasionally.

citations please? All the reviews I read said it worked great on home networks.

Now that people are actually playing it instead of speculating, we're probably going to see a lot more of those versus reviews saying there will "probably" be a lot of lag.

I've had 1 lag spike (that resolved itself almost immediately) in almost 2 days of playing on my home network, with zero problems so far. It's honestly pretty mind-blowing.

Re: "Google Stadia is not a product that exists because people want it"

#692
post #687

Earlier quoted context omitted.

Having a persistent world does not need a 'serious' server. And I mentioned trust in my first post. It's a reason to use a server, but it's not a reason to use a 'serious' server. None of these are reasons you couldn't use 40 tiny weak throwaway servers in place of 5 big serious servers. > As an example: it sucks being killed by an enemy obviously behind a wall or in another room, so fired bullet should be checked ag…

You’re arguing a nothing point here. Either you’re not making your point correctly or you’re just wrong. I made two AAA games with online components, the game servers are “serious” (40cores, 256GiB ram, 10G network) because they have to be to emulate physics, to run AI and to do raycasting of bullets (to detect shooting through walls which the clients tell us they can do if you’re cheating) etc. And /even our/ game w…

You need 40 cores to run one instance?

I just think that's pretty uncommon among games.

Maybe I'm wrong, but keep in mind that something like "an MMO" managed to work on the hardware that existed 15+ years ago and the underlying computational details have barely changed for many of them.

And something like Eve is single threaded.

Re: "Google Stadia is not a product that exists because people want it"

#693

Earlier quoted context omitted.

I run VR with an i5 4440 and an RX 580 8gb. The CPU is 6(!) years old and the GPU is about 3. I have no trouble running VR games at 90fps consistently and 1.5-2.0 supersampling. Games like H3VR, VTOL VR, and I still have headroom to transcode video using OBS studio and stream to twitch and save locally. I also run Windows 7 meaning I am missing about a 10-20% performance bump from advanced features of the Windows 10…

A 10 year old CPU might barely work, depending on the game. But you're describing a 2.5 year old $230 (but more in practice) GPU, which is massively ahead of a 4 year old $120 GPU. And every year past 5 for the CPU loses you more performance at an increasing rate, since things weren't stagnant then. > I also run Windows 7 meaning I am missing about a 10-20% performance bump from advanced features of the Windows 10 dr…

Specifically I am talking about advanced features for my AMD GPU in the context of SteamVR. I was also under the impression that Windows 7 still got intel microcode updates.

Also, an RX 580 8GB is massive overkill for VR. An RX 480 8GB goes for about $80 on ebay and will have 90% of the performance of the 580

Re: "Google Stadia is not a product that exists because people want it"

#694
post #663

Earlier quoted context omitted.

Turbofan optimisations, SharedArrayBuffer, Web Assembly really impacted performance of my game engine. With enough assets it's already possible to make GTA V complexity and quality game running in the browser. The biggest progress in browsers and webgl performance happened in the last 3 years so it doesn't matter what you've been hearing 10 years ago. It already happened and is possible NOW, even on phones. "Loading…

> The biggest progress in browsers and webgl performance happened in the last 3 years so it doesn't matter what you've been hearing 10 years ago. There has been some amazing progress in the past 10 years too ... > It doesn't matter if you're getting closer to an object and in the distance it fades in(or loads higher LOD) even with 500ms delay. If it fades in 484ms for the other guy, he just saw you a full frame earli…

I'm talking about extreme delay of the object fading in, too far in the distance to be interactive(that's why I also mentioned LOD for objects close enough to be interactive). Your 50ms is 50ms of info provided by nvidia and a fan of game streaming wouldn't be able to tell the difference between 50ms and 150ms of pressing a button and actual reaction on the screen lol

Re: "Google Stadia is not a product that exists because people want it"

#698
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Post reply on HN