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Is true hacking dead? What we lost

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11–20 of 194 posts

Re: Is true hacking dead? What we lost

#11
I don't think true hacking is dead, its just lost in a sea of non-hacking.

The number of students who could write code in my high school of 2000 was perhaps 35. Those 35 were amazing because they had to work to get access to a computer, so we had already eliminated everyone who was just "oh that's too hard". Of the 35 perhaps a dozen kept at it beyond one class in BASIC.

In my daughter's similarly sized highschool 400 to 500 of the students had some proficiency in writing code, and perhaps 200 had the motivation to keep at it on a serious level after graduation. Of those, perhaps a dozen were people who I would equate to the 'hackers' that we had at my high school.

This led me to conclude that its a small fraction of the population that has what I think of as the 'compulsive puzzle' gene. That is they find themselves driven to solve puzzles which they understand must have a solution.

There are ways to identify them. If you have the ability to give puzzles, leave some around to be found. Watch for the ones who solve them.

In the world where 'everyone is a coder' though it is super easy to not see them.

Re: Is true hacking dead? What we lost

#13
It feels like the word "hacking" is losing more and more meaning over time.

In the beginning it was a word only people heavily into computers used. Then around the time of War Games it became a more commonly-known word, and connotated breaking in. Over the last couple decades more people became aware that hacking sometimes refers to building technical projects. But it still has a heavy connotation of breaking into a system or program.

Hacking became cool once hackers started getting rich and gaining prominence in society. My son is 8, and many of his friends think they're hackers when they use a cheat code on a game. Most of them know they're not writing code and really changing the game, but they all want to think of themselves as hackers so they say they're hacking their games. Very few of them even really know what a line of code looks like yet.

Any notion of "true" hacking is bound to be about putting walls up to say who's in and who's out. In reality, there are always people building new things, and there are always people trying to break into systems and programs.

Re: Is true hacking dead? What we lost

#15
Hackers were like the hotrodders before. Here's a thing. Make it work. Make it faster. Improve it. Change it. Know how it works. Master it.

I don't think its died. Its more likely morphed into something you don't recognise because its always been dynamic and now you're attempting to apply a static definition. Then you get frustrated or lament "its not the same as in the good old days". But the reality is that people are tinkering right now with the new tech or the new thing in ways you don't even know about.

This is definitely the case with cars, computers, electronics, gardening, clothes, food etc etc. Gardening, clothes? Why did I include those?! "Thats not hacking!" People are tinkering with these things. Making them better. Making them their own.

Hacking was never just bits and bytes. Learn how this puzzle works. Change it. Make your own. That hasn't stopped.

Re: Is true hacking dead? What we lost

#16
There was a time when I used to fret that the era of tinkering was coming to an end. Crypto was going to be illegal, they were going to put DRM on speakers, and our computers are designed to be completely locked down to the degree that you can't even add more RAM to a MacBook Pro.

However, I think that the rise of Linux, Raspberry Pi and Arduino, OSS and Github and massive package repos for every language, Adafruit, even 3D printers have replaced stuff that didn't want to be hacked with an endless array of stuff that is literally begging to be hacked. Between YouTube and coding bootcamps, you have to actively not want to learn technical skills.

The author also calls out Unity as part of the problem, which pretty much confirms to me that we're not reading advanced analysis. Unity is fucking incredible; not only is it an engineering marvel with cross-platform compilation capacity that makes Babel look like a total joke, but it is probably the single most capable, interesting and fun platform for artistic expression in modern computing.

Seriously, the way to get kids to keep interested once Scratch gets dull is to throw them into a AAA 3D engine that lets you build a compelling VR creation in an hour from free, downloadable assets. Unity should be in high school classrooms. The breadth and quality of assets available on their store is shocking. If you have artist's block, just scroll through a few pages of assets. Problem solved.

I think what really got to me was the overwhelming sense that the author wasn't talking about hacking but recreating the exact same conditions that existed when he was a young person... while completely ignoring the huge amounts of privilege that he enjoyed to be able to have a computer in the house and have such a incredible headstart on his learning compared to the other 99.99% of the population - many of whom don't look like him or believe the same things.

Today, even relatively poor kids have access to tablets which means that they can build games in apps like Roblox. Who makes him the authority on what counts as hacking? If a young woman makes a game where her friends all want to hang out together after school and talk about their lives in a safe space, isn't that the ultimate hack?

I really didn't enjoy this op-ed, and I wish people wouldn't bring it a larger audience by posting on HN.

Re: Is true hacking dead? What we lost

#17
post #8

> The sad and inspiring story of TempleOS, a.k.a. what the Raspberry Pi should have been. Eh?

TempleOS is a really cool system to hack. You should watch some of the live coding videos the author did. It's really much more of a tinkerer's system than the stock Linux that runs on most Pis.

Re: Is true hacking dead? What we lost

#18
Three things:

1. I have no idea why "hacking" aka "going fast and breaking things" is so glorified while "building good reliable programs" aka "good programming" is not.

2. How come that someone thinks of himself/herself that he/she has the right to say who is a "true hacker" and who is not.

3. AND THIS: https://www.youtube.com/watch?v=LX5Xy3a2uJU Thank you Jayson.

Re: Is true hacking dead? What we lost

#19
post #8

> The sad and inspiring story of TempleOS, a.k.a. what the Raspberry Pi should have been. Eh?

Wait, that is actually in there. What the hell does this even mean?

Sounds like they’re referring to characteristics of TempleOS that may have suited the original goals of the Raspberry Pi, which was to be a tinker-friendly device for audiences like school children.

Some people lament the fact that it simply ended up with a plain, general purpose Unix-like, rather than something more low level and immediately direct (as in, drop you to a BASIC, not necessarily assembler), ala Commodore 64.

The peculiarities of the author aside, a live TempleOS was able to have its running code modified on the fly, and allowed direct low level access to what was under the hood in perhaps a more interesting hacker-ish way than your typical Unix clone/descendant.

Re: Is true hacking dead? What we lost

#20
Ignoring defining what "true hacking" is defined as, I'm struggling to pinpoint exactly what has been lost here. Many new things have come into existence, but this feels like a list of laments against the direction technology grew, not something lost. Plenty of people are still tinkerers focused on making small personal projects, and if anything its highest concentration is here on HN. That doesn't mean all of the other things in the tech world are inherently lacking in value though. When focusing on technology why focus on "hacking", a somewhat odd and specific use case as defined here?
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