I'm curious why somebody would start with a machinetosh? Windows is used way more than machinetosh on developer machines. Is it because: 1) Authors don't know the demographics? or 2) They think that Windows users wouldn't pay? (Not true I think) or some other reason?
looking forward to using this once it rolls to linux
Show HN: Coscreen.co – a radically different remote collaboration tool
171–180 of 188 posts
Re: Show HN: Coscreen.co – a radically different remote collaboration tool
#172I want to see the actual product. Cool animations but a picture is worth 1000 words
The intro video on the homepage shows the actual software in action at around 53 seconds (mouse over the video to unveil the seek bar).
Re: Show HN: Coscreen.co – a radically different remote collaboration tool
#173Re: Show HN: Coscreen.co – a radically different remote collaboration tool
#174OP here, we believe that the time has come to let remote workers and highly agile teams get stuff done together in a very different and much more natural way. CoScreen is a remote collaboration tool that enables exactly that. Problem: Pretty much anyone who has ever worked remotely knows it - today’s remote collaboration solutions provide much better screensharing quality and reliability (thanks, Zoom) compared to a…
I used to have a big screen tv and 2 keyboards and wireless mice at a coffee table in my office for just this problem, and a crazy (for normal humans) hdmi splitting setup that allowed for a byod of sorts.
Great idea!
Re: Show HN: Coscreen.co – a radically different remote collaboration tool
#175OP here, we believe that the time has come to let remote workers and highly agile teams get stuff done together in a very different and much more natural way. CoScreen is a remote collaboration tool that enables exactly that. Problem: Pretty much anyone who has ever worked remotely knows it - today’s remote collaboration solutions provide much better screensharing quality and reliability (thanks, Zoom) compared to a…
Re: Show HN: Coscreen.co – a radically different remote collaboration tool
#176Earlier quoted context omitted.
Thanks as well, it's macOS-only for but we're working on other OSes. It should work on anything that runs macOS Mojave and higher and at least on 5-6 year old Mac Books.
I'm curious how many Mac users have multiple monitors? I don't think I've ever seen a single one (I'm sure they exist). I see iMac users on one big monitor. I see MacBook/Air/Pro users either on their laptop or one monitor, usually with their laptop closed. Where as pretty much all Windows users in game dev seem to have 2 or more monitors. Are you expecting lots of mac users to buy a second monitor or use an iPad for…
Re: Show HN: Coscreen.co – a radically different remote collaboration tool
#177This is brilliant. Super easy mental model. Super easy to use (just drag and drop!). No friction. This is going to be big, whether it's you guys (hopefully!) or someone else that steals this idea (boo!) And I wouldn't pay too much attention to the Windows/Linux users in the very early days if it's too much of a development burden. There are tons of tech forward companies that are mac-only that are a large enough mark…
I bet Linux is not even possible. How do you force windows to be at the same location across different systems. I use i3. There are plenty of other tiling managers. This is not gonna be cross-platform. Just my two cents.
on my computer i select the windows i want to share. each of those windows could be sent in a separate stream to the remote machines. and likewise my computer could receive independent streams of multiple windows. this way i could arrange all windows as i see fit.
the alternative is that the app takes over a full screen and the shared windows are rendered within it. then the app is responsible for window placement and can implement its own way to arrange windows as it sees fit, and share that location with its peers. a window manager within a window manager, of sorts. something that many windows applications like photoshop already do. linux/unix could do that with Xnest already more than 30 years ago. nowadays there is also xpra, which can mirror windows across multiple screens. i don't know about wayland, but i believe it should be possible there too.
Re: Show HN: Coscreen.co – a radically different remote collaboration tool
#178OP here, we believe that the time has come to let remote workers and highly agile teams get stuff done together in a very different and much more natural way. CoScreen is a remote collaboration tool that enables exactly that. Problem: Pretty much anyone who has ever worked remotely knows it - today’s remote collaboration solutions provide much better screensharing quality and reliability (thanks, Zoom) compared to a…
one way to do that would be the ability to minimize shared windows.
the teacher (or anyone with moderator privileges) would be allowed to minimize windows, but also have a way to look at windows while minimized (as a teacher i want to see what everyone is doing on their own windows, while at the same time get the students to focus on a particular window.)
Re: Show HN: Coscreen.co – a radically different remote collaboration tool
#179Earlier quoted context omitted.
The intro video on the homepage shows the actual software in action at around 53 seconds (mouse over the video to unveil the seek bar).
Exactly, here's the direct link: https://www.youtube.com/watch?v=gHI5-ne2F2I&feature=youtu.be...
A lot of browsers disable audio on auto play videos. The fact that the controls are also hidden and the background color being the same as the website, it just looks like an animation, not a video. So some icons move but the meat of the video doesn’t start until after people will have disengaged.
Re: Show HN: Coscreen.co – a radically different remote collaboration tool
#180Earlier quoted context omitted.
I'm curious how many Mac users have multiple monitors? I don't think I've ever seen a single one (I'm sure they exist). I see iMac users on one big monitor. I see MacBook/Air/Pro users either on their laptop or one monitor, usually with their laptop closed. Where as pretty much all Windows users in game dev seem to have 2 or more monitors. Are you expecting lots of mac users to buy a second monitor or use an iPad for…
Every person in my company uses a Mac (~100 people) and I think only one person uses only one monitor. Every employee gets a 34in LG and a laptop stand and every person (except the one) uses the laptop open to the side for extra stuff. I know at least two employees have several external monitors. One of them has two 34in and a thunderbolt display (which is ridiculous to me, so much head movement).