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Show HN: Coscreen.co – a radically different remote collaboration tool

coscreen.co

151–160 of 188 posts

Re: Show HN: Coscreen.co – a radically different remote collaboration tool

#151

Earlier quoted context omitted.

Thanks as well, it's macOS-only for but we're working on other OSes. It should work on anything that runs macOS Mojave and higher and at least on 5-6 year old Mac Books.

I'm curious how many Mac users have multiple monitors? I don't think I've ever seen a single one (I'm sure they exist). I see iMac users on one big monitor. I see MacBook/Air/Pro users either on their laptop or one monitor, usually with their laptop closed. Where as pretty much all Windows users in game dev seem to have 2 or more monitors. Are you expecting lots of mac users to buy a second monitor or use an iPad for…

Professional Mac user here.

Over the last decade, I’ve worked in shops supporting Macs (as well as other OSes) along with other Mac-using developers and designers.

All my Mac-using colleagues have dual-or-higher monitor setups.

Re: Show HN: Coscreen.co – a radically different remote collaboration tool

#153
post #99

This is huge. Love the concept. My company is 100% remote, and we're having all the pain points with Zoom that have already been mentioned. We also all have more than one monitor. But we're on windows. Get that pre-order form online already! ;)

I honestly don't understand why more companies haven't dropped Zoom after their recent major lapses in security practices: https://www.google.com/search?client=firefox-b-1-d&q=zoom+ma... It leaves me with very little confidence that the Zoom client for Windows doesn't have some gaping undiscovered vulnerability in it.

I have very high confidence that every application on my computer has some gaping undiscovered vulnerability in it. It is the nature of software to be accidentally insecure.

Dropping Zoom based on their security mistake would make sense if one of two things was true:

1. The vulnerability was introduced intentionally 2. The vulnerability was introduced due to a persistent culture of negligence

I have seen no evidence that either of those are the case. Someone at Zoom made a mistake. Granted, it was a big mistake. I've made a few of those in my career too.

Re: Show HN: Coscreen.co – a radically different remote collaboration tool

#154
post #72

Excellent idea, brilliantly executed. But as a CTO, I would be concerned about the security implications. It makes sense to route traffic via a central server because P2P does not scale to large numbers of participants (which is why things like the Jitsi Videobridge exist despite WebRTC P2P being a thing), but it means your customers have to trust you not to get hacked, be compelled to, or otherwise misplace/record s…

My concern about security is that this would be used like Slack, but for apps -- always on, sitting in the background, occasionally has my attention.

If I drag an app that has an integrated terminal (e.g., VS Code), could one of my teammates start rooting around in my filesystem?

It wouldn't be too hard to use Slack status to determine a time to do this when the other people sharing are not online/not watching.

Re: Show HN: Coscreen.co – a radically different remote collaboration tool

#155

Earlier quoted context omitted.

Could it be that there aren't that many exciting new products coming out? Or is that blasphemy?

But there are a lot of new exciting products.

Where do you usually come across them?

Re: Show HN: Coscreen.co – a radically different remote collaboration tool

#157

Earlier quoted context omitted.

But there are a lot of new exciting products.

Where do you usually come across them?

Hacker News, lately, because I don't come anywhere else. I'd say I find a good product every 5 days.

Re: Show HN: Coscreen.co – a radically different remote collaboration tool

#158

Earlier quoted context omitted.

I am feeling the same way mate. I believe it’s only for macOS.

Thanks for your feedback, sorry if that wasn't clear. We'll fix our website. It's indeed macOS-only for now (we had to start somewhere). Here all steps to get started: https://support.coscreen.co/portal/kb/articles/getting-start...

Naw mate. Your good. I read the site in English and it said clearly macOS. No need to apologize. I was just trying to be nice. Site was cool. Maybe more documentation. Good luck to you.

Re: Show HN: Coscreen.co – a radically different remote collaboration tool

#159

Earlier quoted context omitted.

I honestly don't understand why more companies haven't dropped Zoom after their recent major lapses in security practices: https://www.google.com/search?client=firefox-b-1-d&q=zoom+ma... It leaves me with very little confidence that the Zoom client for Windows doesn't have some gaping undiscovered vulnerability in it.

I have very high confidence that every application on my computer has some gaping undiscovered vulnerability in it. It is the nature of software to be accidentally insecure. Dropping Zoom based on their security mistake would make sense if one of two things was true: 1. The vulnerability was introduced intentionally 2. The vulnerability was introduced due to a persistent culture of negligence I have seen no evidence…

The way that they introduced the persistently resident hidden web cam software, and the way that it had basically no authentication on it at all, does tell me that they have a software development culture of negligence.

Re: Show HN: Coscreen.co – a radically different remote collaboration tool

#160

Earlier quoted context omitted.

I'm curious how many Mac users have multiple monitors? I don't think I've ever seen a single one (I'm sure they exist). I see iMac users on one big monitor. I see MacBook/Air/Pro users either on their laptop or one monitor, usually with their laptop closed. Where as pretty much all Windows users in game dev seem to have 2 or more monitors. Are you expecting lots of mac users to buy a second monitor or use an iPad for…

Professional Mac user here. Over the last decade, I’ve worked in shops supporting Macs (as well as other OSes) along with other Mac-using developers and designers. All my Mac-using colleagues have dual-or-higher monitor setups.

Thanks both. In corporate environments we've seen more software developers who have a Mac with multiple screens (often one of them vertical for code) than with just one. But we were unable to find any reliable stats and it's an ongoing debate in how far multiple screens (vs. just hire resolutions/more pixels on one screen actually improve performance - see https://lifehacker.com/is-the-multiple-monitor-productivity-....

In any case, CoScreen also works great with just one screen and you can share/unshare with a single tap of a button.

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