Everyone in the comments until now seems to focus on the simulation properties for true to life simulations for ads and movies. Isn't this way more interesting for culinary advancements? I for one am way more interested if we could tweak ingredient ratios and cooking methods for the optimal result. Fluffy yet cross pizza dough with leoparding, how much sourdough/yeast is really needed for my bread and how can I estim…
It's not meant to be a simulation that's actually accurate. It's instead meant to "look accurate". The full chemistry is not being simulated.
A Thermomechanical Material Point Method for Baking and Cooking [video]
11–20 of 23 posts
Re: A Thermomechanical Material Point Method for Baking and Cooking [video]
#12Re: A Thermomechanical Material Point Method for Baking and Cooking [video]
#13Re: A Thermomechanical Material Point Method for Baking and Cooking [video]
#14Re: A Thermomechanical Material Point Method for Baking and Cooking [video]
#15Everyone in the comments until now seems to focus on the simulation properties for true to life simulations for ads and movies. Isn't this way more interesting for culinary advancements? I for one am way more interested if we could tweak ingredient ratios and cooking methods for the optimal result. Fluffy yet cross pizza dough with leoparding, how much sourdough/yeast is really needed for my bread and how can I estim…
Re: A Thermomechanical Material Point Method for Baking and Cooking [video]
#16I love the video form papers from whatever this field is (stuff that gets published to SIGGRAPH). It's computer graphics but there's a lot of other stuff attached to it.
Re: A Thermomechanical Material Point Method for Baking and Cooking [video]
#17Everyone in the comments until now seems to focus on the simulation properties for true to life simulations for ads and movies. Isn't this way more interesting for culinary advancements? I for one am way more interested if we could tweak ingredient ratios and cooking methods for the optimal result. Fluffy yet cross pizza dough with leoparding, how much sourdough/yeast is really needed for my bread and how can I estim…
It's not meant to be a simulation that's actually accurate. It's instead meant to "look accurate". The full chemistry is not being simulated.
Most computer simulations aren't. That doesn't mean they aren't accurate enough for some real world applications anyways. Take the fluid simulation in blender for example: It was designed for visual effects, not for sea defence simulations. It works really quite nicely for both however.
Re: A Thermomechanical Material Point Method for Baking and Cooking [video]
#18Re: A Thermomechanical Material Point Method for Baking and Cooking [video]
#19Everyone in the comments until now seems to focus on the simulation properties for true to life simulations for ads and movies. Isn't this way more interesting for culinary advancements? I for one am way more interested if we could tweak ingredient ratios and cooking methods for the optimal result. Fluffy yet cross pizza dough with leoparding, how much sourdough/yeast is really needed for my bread and how can I estim…
It's not meant to be a simulation that's actually accurate. It's instead meant to "look accurate". The full chemistry is not being simulated.
Re: A Thermomechanical Material Point Method for Baking and Cooking [video]
#20Our 3D animations increasingly become photorealistic as we have more compute and better algorithms.
Mind blown.