Recently there was a huge backlash in Poland over the translation of the anime series She-Ra and the Princesses of Power on Netflix [1]. There's a non-binary character named Double Trouble and the translators decided to change its gender to male and named it Kłopotowski (Mr Trouble). All this despite the fact that we do have neutral pronouns in Polish. Unfortunately not everyone agrees on the use of neutral form beca…
Translating the Cyberpunk Future
21–30 of 37 posts
Re: Translating the Cyberpunk Future
#22I grew up in Germany and we suffered a lot from badly translated Games (and worse so in dubbed movies). Almost everyone of my generation ended up just learning English and played the original instead. Most of the time that was all that was available anyways. Except of course for the games translated by Boris Schneider. They arguably were better in German because of his excellent (and hilarious) translations, most not…
Re: Translating the Cyberpunk Future
#23Italian here and vouching for the correctness of this. They picked an interesting way to "get out of jail", helped by flexibility in the scenario. Another solution would have been to use the antiquated and formal "lei", which is gender-neutral, replaces the second person with a third, and technically defaults to feminine even when talking to a male (because it's short for "your person", "la sua persona", which is fem…
Also Italian here. The other issue with using "Lei" is everyone would sound like some overly formal grand parent or maybe a government official... it would be like people suddenly breaking into the royal "we" in english.
Re: Translating the Cyberpunk Future
#24Earlier quoted context omitted.
I know it would be unfair to ask you to defend the author's writing simply because you speak their language, but I would be grateful if you (or anybody else who speaks Italian) could explain this part of the article for me: > We also analyzed the solutions currently adopted by some activists, like the use of asterisks, “x,” and “u.” > Siamo tutt* bellissim* . > Siamo tuttx bellissimx. > Siamo tuttu bellissimu. > I’d…
The "U" would be readable and pronounceable in Italian. Stringing a few "U" ending words together does sound a bit wierd though... like your making a hooting sound or something.
Re: Translating the Cyberpunk Future
#25Italian here and vouching for the correctness of this. They picked an interesting way to "get out of jail", helped by flexibility in the scenario. Another solution would have been to use the antiquated and formal "lei", which is gender-neutral, replaces the second person with a third, and technically defaults to feminine even when talking to a male (because it's short for "your person", "la sua persona", which is fem…
A version of this in English is to take a traditionally gendered term like Actor/Actress and switch to using Actor for all.
Re: Translating the Cyberpunk Future
#26This reminds me of a funny story about Chinese writing. Chinese is not a gendered language. A little while ago they decided to split the third person pronoun into masculine and feminine forms because that's what Western cultures do and they thought it'd be progressive. And now we're fighting back against our thousands of years gendered language inheritance.
Re: Translating the Cyberpunk Future
#27I grew up in Germany and we suffered a lot from badly translated Games (and worse so in dubbed movies). Almost everyone of my generation ended up just learning English and played the original instead. Most of the time that was all that was available anyways. Except of course for the games translated by Boris Schneider. They arguably were better in German because of his excellent (and hilarious) translations, most not…
Re: Translating the Cyberpunk Future
#28https://www.gnu.org/software/gettext/manual/gettext.html and https://www.gnu.org/software/gettext/manual/html_node/Plural...
The final quote is a one-sided view of the Sapir-Whorf Hypothesis, a fundamental debate in 20th century linguistics.
https://en.wikipedia.org/wiki/Linguistic_relativity
I must say I was excited at the URL because I thought it was a Quarantine remake.
Re: Translating the Cyberpunk Future
#29Italian here and vouching for the correctness of this. They picked an interesting way to "get out of jail", helped by flexibility in the scenario. Another solution would have been to use the antiquated and formal "lei", which is gender-neutral, replaces the second person with a third, and technically defaults to feminine even when talking to a male (because it's short for "your person", "la sua persona", which is fem…
I know it would be unfair to ask you to defend the author's writing simply because you speak their language, but I would be grateful if you (or anybody else who speaks Italian) could explain this part of the article for me: > We also analyzed the solutions currently adopted by some activists, like the use of asterisks, “x,” and “u.” > Siamo tutt* bellissim* . > Siamo tuttx bellissimx. > Siamo tuttu bellissimu. > I’d…
Anyway, that's an oversimplification of the problem. There hare many words that don't have just the final letter changed, like actor/actress (attore, attrice)
Re: Translating the Cyberpunk Future
#30I grew up in Germany and we suffered a lot from badly translated Games (and worse so in dubbed movies). Almost everyone of my generation ended up just learning English and played the original instead. Most of the time that was all that was available anyways. Except of course for the games translated by Boris Schneider. They arguably were better in German because of his excellent (and hilarious) translations, most not…
Is it possible you remember some of those German Monkey Island quotes? Do any of them work when translated back into English? I'm intrigued...