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When will Google shut down Stadia?

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Re: When will Google shut down Stadia?

#381
post #149
post #121

Cloud gaming is solution looking for a problem. It's not customer demand driven. Nobody want's cloud gaming (at least not yet). They haven't shown anything compelling why this would be a game changer for end users. The games are not more fun or unique than on any other platforms. Any of the cloud arguments also hold for consoles or PCs on internet connected games. I think the site may be a bit optimistic.

Every time someone posts "Nobody wants cloud gaming" half a dozen people come in and say "Actually, I want cloud gaming" Don't mistake the fact that you don't want cloud gaming for nobody wanting cloud gaming

Not only that, but the pre-orders for Stadia were so intense that they couldn't hit day 1 deliveries with orders that were placed within hours of going on sale.

So clearly there are plenty of people who want this and are even willing to risk it being total crap at $130 each.

Re: When will Google shut down Stadia?

#382

This makes me shed a solitary tear for Google Reader :'( And another solitary tear from the other eye for Google Inbox :,(

These are the two I miss the most as well. Inbox was such as breath of fresh air compared to the Gmail app when it was first launched. And Reader really for me is the best way to follow news/topics/people I care about without too much noise and distractions. Still use RSS readers to consume a lot of my content even to this day.

Re: When will Google shut down Stadia?

#383
Honestly, i cant even name one google hardware product that had a typical industry longevity..

Smart watches were here and there long before Apple jumped in and made it main stream, and just like iPhone they made an industry out of it.

Google should stick with what it does best, like Android model (even wear OS model). Let the market for a new product starts maturing, then use the its software&services to beat the crap out of others.

Re: When will Google shut down Stadia?

#384

Earlier quoted context omitted.

Google has a vested interest in reading your email. Google lets users think that setting up a mail server is difficult, that email is a dead end communication medium compared to walled gardens, and that phishing is difficult to combat effectively.

Phishing is difficult to combat effectively. Part of the problem is technological in that we never adopted a way of verifying senders are who they claim to be, but a large part of it is that humans are really good at fooling other humans, at least enough of the time to cause trouble. Ironically, it is the technical problem of verification that makes it difficult to run (not setup) a mailserver: no one wants to trust…

I don't think verification of sender is the problem (see PGP), it's that email was built such that anyone can contact anyone without setup ahead of time. I can give my address to some guy I meet at a conference and he can email me later with no issues, we don't need to agree ahead of time that we know who each other are. If he uses PGP, I need to accept the first communication is him, which means anyone can send me anything claiming to be anyone. Unfortunately, as soon as you solve this part of the issue with technology, I think you've just reinvented social media.

Re: When will Google shut down Stadia?

#385
post #344

Earlier quoted context omitted.

Glass cost money, more than 10x what this cost, and that was not a signal of their long term ambition. The problem with Stadia is that it costs money, the service costs a monthly fee, and on top of it you have to buy the games. What happens to those games if you stop paying the fee? If you stop using Stadia? If Google deprecates Stadia like many are worried. I'll tell you: you lose the game. If I, conversely, buy the…

If I could play high-end complex modern AAA games like RDR2 on my iPad Pro while traveling, I think there's a valuable proposition there. But ironically that's exactly the area where Stadia falls flat: internet connections are weak or nonexistent while traveling, and currently it's not even usable from an iPad.

This is the thing I don't get.

Who precisely is this concept even marketable to? People with high speed internet, that also can't afford a gaming console?

But can afford a device capable of handling all of the inputs & playback of the video.

So lets low ball and say a $140 chromebook.

+ the cost of the games.

How many people is this? Genuinely.

Re: When will Google shut down Stadia?

#387
post #88

A good model will be to start working on a new startup with a competing product as soon as google launches something. In couple of years when they shut down, provide migration paths. Swim in $$$.

I wonder about the damage Google does to any potential start ups in a field. How much buzz can you get when everyone’s first thought is “how could this be any good? Google already tried that and failed...”

More importantly, how many start ups are already in the field that go out of business because Google uses their resources to undercut or out-advertise the existing start up, only to abandon it after the competitors have all been killed?

Re: When will Google shut down Stadia?

#388
post #237
post #88

A good model will be to start working on a new startup with a competing product as soon as google launches something. In couple of years when they shut down, provide migration paths. Swim in $$$.

They remove you from search results and you go bankrupt.

When I search for rss reader on Google, Feedly is the second result right under a roundup article listing Google Reader alternatives.

Re: When will Google shut down Stadia?

#389

Earlier quoted context omitted.

> They haven't shown anything compelling why this would be a game changer for end users. I don't get this view. They really did show compelling, game-changing features for the end-user, if you watched their talks and demos. They showed lots of potentially game-changing features for developers too, which impact the products, which impact the users. Most of it is vaporware at this point though, and what we have in Stad…

I disagree. There's a lot of shilling in the games industry and if you pull back even the first layer you'll see a lot of discrepancies crop up. The tear down of the controller, the fact that they didn't allow internet speed tests during live demos, and a lot of videos on youtube showing game-breaking latencies. I think it's still new and you may be proven right, that these are early quirks that are fixable. But I do…

I have the founders edition, cable with 200 Mbps down/35 up, which is pretty meh compared to many markets, and it works great.

Re: When will Google shut down Stadia?

#390
post #65
post #21

Earlier quoted context omitted.

Hardcore gamers may not like it, but it's hard to argue against the observation that the overall trend everywhere is towards hosted services. Yes, there are some limitations imposed by physics but applications requiring specific high-performance local [client] hardware are going to be increasingly niche. (As, arguably, a lot of the most hardware-intensive gaming already is in the scheme of the population as a whole.)

> Hardcore gamers may not like it I'm not a hardcore gamer -- I think hardcore gamers would call me a "casual gamer". But Stadia is not interesting to me at all. It offers tons of important limitations, and brings no actual benefit that I can see.

You can't see any benefit to never having to download a game before playing it or running 4K games without needing the latest gaming hardware? Given the obvious theoretical benefits regardless of how Google actually delivers on them, it's hard not to take your claim of "no actual benefit" as disingenuous.
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