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When will Google shut down Stadia?

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Re: When will Google shut down Stadia?

#371
post #161

Earlier quoted context omitted.

I don't know, Google has failed at all kinds of products that other companies have achieved massive success with. This includes some really ubiquitous tools like a social network (Google+) or messaging apps (too many to list). I think at this point most people assume a failed project from Google has more to do with the company than the concept itself.

A few days ago I was researching a bug I was seeing using with xfce on chrome remote desktop. Apparently this was thoroughly solved in someone's Google+ post that everyone linked to. All I can see now is the Google+ termination notice. Thanks, Google.

Google was one party in that. The other was the person who choose to gave Google the content to post. When we choose to give content and power to a few, large, centralized organizations, that's on us.

Re: When will Google shut down Stadia?

#372

I understand the cynicism of this community to Stadia but implore you all to think a little broader. Stadia is different, with this product Google is trying something really innovative. For one, the fact that Stadia actually costs money should be a signal of Google's long term ambition here. Yes, Fiber also cost money but was bogged down by the hell that is infrastructure development. Stadia will require a substantia…

Good point, also remember they have their own internet cable ruin through the globe.

Re: When will Google shut down Stadia?

#373

The criticism of Google Stadia and the defense of its concept in this thread are correct. There is a successful future in cloud gaming and nobody denies that. However, it's extremely likely to be delivered by a company with both the technical chops and industry chops, including a deep existing library. Google only has one of those, and they didn't even nail the technical side convincingly. Look toward Microsoft or So…

One thing which Google does have is servers everywhere in the world: pretty much everybody is at a low-latency distance from Google. Considering one of Stadia's main risks is latency, they do have something going on for them that other companies don't. Stadia will still probably fail, but if latency is an issue even for Google, it's hard to believe it won't be for Sony.

Microsoft is the real competition, here. Look into xCloud. They have the network, the technology, and a deep first-party library alongside third-party relationships.

Re: When will Google shut down Stadia?

#374
post #216

Earlier quoted context omitted.

> They certainly dont inspire trust in anything but their flagship brands like Gmail that have been with us for decades. Even Gmail is a giant blob of garbage.

There is a hamburger icon (top-left), 9-dot icon (top-right), gear icon (top-right) and 3-dot icon (top-left). What do they all do? (I actually know).

Don't forget the menu with a picture of your face on it (probably).

Re: When will Google shut down Stadia?

#375

After all the bad PR I decided to sit down, put aside emotions, and honestly evaluate with myself how I felt about Stadia as a video gamer. I realized that I actually would really like video game streaming. It would be really neat to pop open whatever game I'm playing on a tv in another room, or on a chromebook or some other non-gaming device. The problem is Stadia also wants to control the game library and the hardw…

I don't see what you've said as a criticism of Stadia. Stadia was never meant to do what you want and never claimed to either. I personally would rather Google managed my game library because I can't be bothered to download a 10gb game only to play it for 10mins before deleting it. If Google can let me jump in and out easily then it will make discovery much easier for me.

Re: When will Google shut down Stadia?

#376
post #157

Very surprised of general negative sentiment towards Stadia. Why is it like this? Because it's Google, the evil company? Seriously, if any startup launched it in its current state, people would be cheering and blaming it on a new tech/new challenges. But cause it's a very big corporation with top talent it means that they have to release top quality product every time? What the hell... I'm very excited about the proj…

This is honestly out right depressing to think there are people who extract joy out of these kinds of messages. I know this whole thing is meant to be a joke, but come on, people need to get over themselves. You can live life, have good moments, enjoy and have a good laugh about things without it coming at someone else's expense. People have spent a good portion of their working life to put this product out there. It…

So, you're cool with wasted resources?

Re: When will Google shut down Stadia?

#377

I understand the cynicism of this community to Stadia but implore you all to think a little broader. Stadia is different, with this product Google is trying something really innovative. For one, the fact that Stadia actually costs money should be a signal of Google's long term ambition here. Yes, Fiber also cost money but was bogged down by the hell that is infrastructure development. Stadia will require a substantia…

Remember, for years, Xbox One has allowed for local streaming from Xbox One consoles to Windows 10 PCs via the Xbox app over LAN, which gives Microsoft's Project xCloud the benefits of: * significant experience with the fundamental technology, * no new special hardware required (they can tweak existing Xbox One hardware), * a much larger library of games currently available for download (for consumers who want to switch to a local console), and * an existing Netflix-of-games program via Game Pass (for consumers interested in pure subscriptions)

As-is, Google just happens to be first-to-market in the current generation of on-demand game streaming options. But we've seen this technology before, and I could get the same results with a high quality VPN set-up to connect to a Xbox at home.

Re: When will Google shut down Stadia?

#378
post #221

Earlier quoted context omitted.

> Stadia is different, with this product Google is trying something really innovative. Genuine question: What is innovative here? There are at least a dozen attempts at 'cloud gaming' that I'm aware of dating back about a decade.

I think I can help answer your question, but just watching the keynote will be best. https://youtu.be/hl-Y1QVhmcM . The tl;dr of the whole keynote is what's different about Google's attempt at 'Cloud Gaming' is their ability to leverage their infrastructure. Outside of Amazon and Microsoft I don't know of another company that will be able to match the latency and computation requirements to make this all work as mark…

Okay, but that's hardly what most would consider innovative. Applying their large scale is more of an evolution of or improvement to the established cloud gaming idea.

Re: When will Google shut down Stadia?

#379
post #221

Earlier quoted context omitted.

> Stadia is different, with this product Google is trying something really innovative. Genuine question: What is innovative here? There are at least a dozen attempts at 'cloud gaming' that I'm aware of dating back about a decade.

I think I can help answer your question, but just watching the keynote will be best. https://youtu.be/hl-Y1QVhmcM . The tl;dr of the whole keynote is what's different about Google's attempt at 'Cloud Gaming' is their ability to leverage their infrastructure. Outside of Amazon and Microsoft I don't know of another company that will be able to match the latency and computation requirements to make this all work as mark…

Google Suggest is low latency, and required a huge effort, driven from the top.

Cloud gaming needs even lower latency. I don't think it's possible, but if google is doing the serious datacenter work, it must be a testbed for something else, because gaming isn't worth it anyway.

Re: When will Google shut down Stadia?

#380

Earlier quoted context omitted.

I want it, but I want the Netflix model. What I don't want is to buy games fullprice on their platform. Let me pay 10 bucks a month for a rich gaming catalog that I can play on anything from Mac, to phone to tablet and I'm going to use it.

So Apple Arcade, then? It's only $5.00/mo, but seems to meet the criteria you've set. For me, I prefer something like Apple Arcade because it downloads the game to my system. I'm not sending commands over a network connection that might flake out at a critical moment. I also don't care about playing with others, usually, though.

Apple Arcade is great, it cuts through the skinner box horrors that the mobile gaming market has devolved into. However, nothing that runs on my phone will come close to the graphical fidelity and depth that a full blown AAA console/PC title can reach.
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