Live data from Hacker News

When will Google shut down Stadia?

stadiacountdown.com

171–180 of 662 posts

Re: When will Google shut down Stadia?

#171

Earlier quoted context omitted.

I didn't say that specific people didn't notice it, just that a most people are surprised if you tell them that they have hundreds of ms latency when they play on their console because they thought it was practically instant because their brains tricked them. The fact that console gaming is so popular despite it having such horrendous latency is proof that latency is not an issue for streaming services to go mainstre…

> just that a most people are surprised if you tell them that they have hundreds of ms latency when they play on their console They're surprised because that's absolutely not even remotely close to true. Consoles & TVs do not have hundreds of ms of latency. This horrendous latency does not exist. That's why it's not an issue.

They do have hundreds ms of latency, the fact that you don't they they do means that you didn't notice hundreds ms of latency for your whole life.

Look here, the games averaged 100ms for a monitor with no display lag, add another 50 - 100ms for a typical plasma tv: https://displaylag.com/console-latency-exploring-video-game-...

Re: When will Google shut down Stadia?

#172
post #121

Cloud gaming is solution looking for a problem. It's not customer demand driven. Nobody want's cloud gaming (at least not yet). They haven't shown anything compelling why this would be a game changer for end users. The games are not more fun or unique than on any other platforms. Any of the cloud arguments also hold for consoles or PCs on internet connected games. I think the site may be a bit optimistic.

I want it, but I want the Netflix model. What I don't want is to buy games fullprice on their platform. Let me pay 10 bucks a month for a rich gaming catalog that I can play on anything from Mac, to phone to tablet and I'm going to use it.

Re: When will Google shut down Stadia?

#173

I have zero interest in Stadia personally and I would consider myself a gamer. I just feel like I want less latency and video over internet doesn't seem like it's going to catch up with a 4-6ft video cable direct to my monitor / TV. If Stadia is successful I can see it being a way to pay for new data centers for Google's cloud infrastructure. If you consider that most consoles last a 4-5 years, they cost ~$299-500 ov…

A console and a Google project has a similar life expectancy, but when the console EoLs, you can continue to use it indefinitely for free if you want.

Yes, that is another reason I prefer local hardware too. But Google can't sell enterprise priced cloud services with the console in your house (yet).

Re: When will Google shut down Stadia?

#174
I understand the cynicism of this community to Stadia but implore you all to think a little broader.

Stadia is different, with this product Google is trying something really innovative. For one, the fact that Stadia actually costs money should be a signal of Google's long term ambition here. Yes, Fiber also cost money but was bogged down by the hell that is infrastructure development.

Stadia will require a substantial engineering effort from Google to make this work. The latency and network requirements are a great test to gauge network requirements as we move into 5g, AR, and self driving cars.

Gaming is huge and if Google can be the first to provide (viable) steaming as a service they can really threaten some of the incumbents like Twitch, Sony, Microsoft, etc.

Obviously Google doesn't have the best track record here but I'm excited to see them tackle this challenge.

Re: When will Google shut down Stadia?

#175
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

Modern multiplayer games already do the "world model" calculations on the server, with clients simply rendering the little data they have.

This isn't entirely true for most games, clients run world simulation for prediction and sometimes can make authoritative changes. Almost no multiplayer games are complete dumb terminals ,you'd end up with the same latency issues that Stadia has.

Complex physics with high object counts can be difficult because synchronizing a lot of state is bandwidth intensive. Most games with lots of moving objects (RTS for example) use deterministic lockstep so only inputs need to be transferred, even if there is an authoritative server.

Re: When will Google shut down Stadia?

#176
post #56

Earlier quoted context omitted.

What?

Google has a vested interest in reading your email. Google lets users think that setting up a mail server is difficult, that email is a dead end communication medium compared to walled gardens, and that phishing is difficult to combat effectively.

Phishing is difficult to combat effectively. Part of the problem is technological in that we never adopted a way of verifying senders are who they claim to be, but a large part of it is that humans are really good at fooling other humans, at least enough of the time to cause trouble.

Ironically, it is the technical problem of verification that makes it difficult to run (not setup) a mailserver: no one wants to trust it.

Re: When will Google shut down Stadia?

#177

Very surprised of general negative sentiment towards Stadia. Why is it like this? Because it's Google, the evil company? Seriously, if any startup launched it in its current state, people would be cheering and blaming it on a new tech/new challenges. But cause it's a very big corporation with top talent it means that they have to release top quality product every time? What the hell... I'm very excited about the proj…

> Because it's Google, the evil company? Yes - they have closed down so many services that people depended on. > with top talent I don't see much evidence of this in their service provisions.

Sorry, but I don't see it as a good enough reason for this very negative response.

I do agree that it speaks volumes how Google's PR team isn't doing a good job recently, though.

Re: When will Google shut down Stadia?

#178

Honestly, as soon as Google announces a new product, my first thought is to wonder how long until it is shut down. Google has completely lost my trust in relying on any of their products. Even when they come out and claim that this product will not be cancelled, for reals this time, pinky promise, etc. I simply can't believe them.

If they don't use it to collect personal info (for advertisement purpose) or display ads they're going to close it, as simple as that. All their battle tested products are doing that, it's almost as if their features were side effects.

Re: When will Google shut down Stadia?

#180

Sorry, but pet peeve. Shutdown is not a verb. (should be "shut down") http://notaverb.com/shutdown

Sure it is. And I'd rather take it from Merriam-Webster than someone's belabored "notaverb.com" hobby horse. https://www.merriam-webster.com/dictionary/shutdown First known use of shut down as verb: 1779. If your issue is merely with the lack of a space, then it just seems petty to me, like getting technical about raincoat vs rain coat.

[deleted]
Post reply on HN