A good model will be to start working on a new startup with a competing product as soon as google launches something. In couple of years when they shut down, provide migration paths. Swim in $$$.
I wonder about the damage Google does to any potential start ups in a field. How much buzz can you get when everyone’s first thought is “how could this be any good? Google already tried that and failed...”
When will Google shut down Stadia?
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Re: When will Google shut down Stadia?
#162A good model will be to start working on a new startup with a competing product as soon as google launches something. In couple of years when they shut down, provide migration paths. Swim in $$$.
I wonder about the damage Google does to any potential start ups in a field. How much buzz can you get when everyone’s first thought is “how could this be any good? Google already tried that and failed...”
For google it's just a distraction that needs to be culled.
Re: When will Google shut down Stadia?
#163Hah, excellent joke/insight! If this goes viral it might become a self-fulfilling prophecy - people realizing Google likes to kill their services will say "Stay away from Stadia, it'll hurt if you get into it and they kill it".
Joking aside, this self-fulfilling prophecy issue is turning into a serious problem for Google that needs attention from the C-suite. Killing a product is no longer isolated to that product alone but is reflecting badly on the entire company and kneecapping completely unrelated teams. It's especially bad in the cloud: there are tons of enterprises that won't even look at GCP because of Google's flighty reputation.
Re: When will Google shut down Stadia?
#164Re: When will Google shut down Stadia?
#165Very surprised of general negative sentiment towards Stadia. Why is it like this? Because it's Google, the evil company? Seriously, if any startup launched it in its current state, people would be cheering and blaming it on a new tech/new challenges. But cause it's a very big corporation with top talent it means that they have to release top quality product every time? What the hell... I'm very excited about the proj…
Re: When will Google shut down Stadia?
#166Earlier quoted context omitted.
Google has a vested interest in reading your email. Google lets users think that setting up a mail server is difficult, that email is a dead end communication medium compared to walled gardens, and that phishing is difficult to combat effectively.
FWIW though, setting up a mail server is difficult. Setting up a mail client with reasonable spam filtering to make email usable is also difficult. Compare the list of steps on either of those tasks to the list for getting email via Gmail: "1) Sign up to a Google account, 2) visit gmail.com"; it's obvious almost all users are going to do the latter (or its equivalent at a Google competitor).
Email has been around for decades. The fact that Gmail, Yahoo, Hotmail, and many paid services have had one-click email addresses for twenty-plus years should demonstrate that it's not difficult. Businesses just don't want to make it easy for lay people to do it.
Re: When will Google shut down Stadia?
#167This title is such click bait lol. Granted this service was a terrible idea in the first place, and WILL be shutdown, but this is a hypothesis, extrapolated over hundreds of companies that have nothing to do with each other.
What are you talking about? The hypothesis was extrapolated over hundreds of Google's products.
Re: When will Google shut down Stadia?
#168Re: When will Google shut down Stadia?
#169Earlier quoted context omitted.
Modern multiplayer games already do the "world model" calculations on the server, with clients simply rendering the little data they have.
That only partly helps with cheating. Client side cheat software still has access to the internal game state and can modify rendering (so you see in the dark for example) or input (point the gun at any visible opponent). If you only remotely control a video stream, that's harder. I guess the next step would then be computer vision on the video stream.
Exactly, companies like "Artificial Software" (artificialaiming.net) have been selling aimbots for FPS for a decade or longer. I was curious back in 2009 and purchased access for a game in the Battlefield franchise.
It allowed me to have colored rectangles around all other players, my own team being green and the opposing team being red. You could see this rectangle through walls which would let you rack up kills and avoid getting ambushed. You could also auto-aim and tell it if you wanted the head or the torso, you could headshot people that were so far away you could not see a single pixel of their body. It also allowed you to start using your knife rapidly if an enemy got within a certain proximity of you.
It would even allow you to spawn in on enemy team memebers instead of your own team on maps that allowed you to spawn on team members AND it would change your name on non-hardcore servers to appear to appear as an ally to the enemy so you could spawn on one and casually follow them around, them thinking you were on their team, and just knife or headshot them when you wanted or follow them to a group of them and det pack/grenade/spray and pray and kill a bunch of them.
A quick look at their site and they still have many bots that still allow many of these features (and others like radar hacks, no recoil, no bullet spread etc) for various titles because all of this is still on the client side.