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When will Google shut down Stadia?

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31–40 of 662 posts

Re: When will Google shut down Stadia?

#31
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

Until you play COD with a latency of 80ms

You kids today. We would play Quake over a serial line back in the day. Uphill both ways. And we liked it.

Re: When will Google shut down Stadia?

#32

This makes me shed a solitary tear for Google Reader :'( And another solitary tear from the other eye for Google Inbox :,(

This comment is extremely frustrating.

You can't shed multiple "solitary" tears.

Even if its one tear per eye. You wouldn't say "I have two solitary eyes" would you?

Re: When will Google shut down Stadia?

#34
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

I agree, but I think Microsoft would end up leading the way. They have all their Azure data-centers already, and I believe they're working on Xbox/Cloud streaming. Looking forward to what game developers can do with powerful dedicated servers.

Google (GCS) has huge gpu server farms everywhere too. that's not the factor here

Re: When will Google shut down Stadia?

#35

Honestly, as soon as Google announces a new product, my first thought is to wonder how long until it is shut down. Google has completely lost my trust in relying on any of their products. Even when they come out and claim that this product will not be cancelled, for reals this time, pinky promise, etc. I simply can't believe them.

[deleted]

Re: When will Google shut down Stadia?

#36

Earlier quoted context omitted.

Until you play COD with a latency of 80ms

You kids today. We would play Quake over a serial line back in the day. Uphill both ways. And we liked it.

I know you're joking, but serial line afaik has lower latency than the USB stuff being used today

Re: When will Google shut down Stadia?

#37
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

Modern multiplayer games already do the "world model" calculations on the server, with clients simply rendering the little data they have.

Then what’s stopping us from making a MMORPG with the physics of a simulator?

Re: When will Google shut down Stadia?

#38
What is going on with Google?

I used to think Google had the best product team in the world. In some ways I thought they defined what modern product management is/was.

Now I have no clue what they are thinking with their product launches as of late. All of their products (and marketing) invoke this conservative, risk-adverse blandness that tries to appeal to everyone and in turn appeals to no one.

Re: When will Google shut down Stadia?

#39
post #25

Google’s different brands remind me of MSFT of the early 2000s. No rhyme or reason. More chaos and throwing spaghetti at the wall. No issues changing or deprecating APIs and products like this on a whim. They certainly dont inspire trust in anything but their flagship brands like Gmail that have been with us for decades.

> They certainly dont inspire trust in anything but their flagship brands like Gmail that have been with us for decades.

Even Gmail is a giant blob of garbage.

Re: When will Google shut down Stadia?

#40
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

Microsoft is working with Sony and Nintendo on this in some form or the other. Cloud gaming has a future, but it's not going to be Stadia by the looks of it.
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