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When will Google shut down Stadia?

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Re: When will Google shut down Stadia?

#21
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

Hardcore gamers may not like it, but it's hard to argue against the observation that the overall trend everywhere is towards hosted services. Yes, there are some limitations imposed by physics but applications requiring specific high-performance local [client] hardware are going to be increasingly niche. (As, arguably, a lot of the most hardware-intensive gaming already is in the scheme of the population as a whole.)

Re: When will Google shut down Stadia?

#22
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

Until you play COD with a latency of 80ms

This is laughably first world problems. I've been playing cod and other multiplayer games with >80 ping my entire life. It's fine.

I was expecting people to be worried about stadia being 200 or more ms latency but 80? Come on.

Re: When will Google shut down Stadia?

#24
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

I agree, but I think Microsoft would end up leading the way. They have all their Azure data-centers already, and I believe they're working on Xbox/Cloud streaming. Looking forward to what game developers can do with powerful dedicated servers.

Re: When will Google shut down Stadia?

#25
Google’s different brands remind me of MSFT of the early 2000s. No rhyme or reason. More chaos and throwing spaghetti at the wall. No issues changing or deprecating APIs and products like this on a whim.

They certainly dont inspire trust in anything but their flagship brands like Gmail that have been with us for decades.

Re: When will Google shut down Stadia?

#26
Brutal, but fair given the track record of so much out of Mountain View. I’ve always detected a certain sense of tragicomedy about Google; their money-printing ad machine is something they’ve always seemed to feel deep shame about, which drives (and also pays for) all these other things that they give up on when they realise they’ll never come close to that kind of commercial success again.

Re: When will Google shut down Stadia?

#27
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

Until you play COD with a latency of 80ms

I had an intuition that quantum entanglement might be used some day to give us worldwide 0 latency communication, until I understood that this would break the universe’s causality :)

Re: When will Google shut down Stadia?

#28

Hah, excellent joke/insight! If this goes viral it might become a self-fulfilling prophecy - people realizing Google likes to kill their services will say "Stay away from Stadia, it'll hurt if you get into it and they kill it".

Joking aside, this self-fulfilling prophecy issue is turning into a serious problem for Google that needs attention from the C-suite. Killing a product is no longer isolated to that product alone but is reflecting badly on the entire company and kneecapping completely unrelated teams. It's especially bad in the cloud: there are tons of enterprises that won't even look at GCP because of Google's flighty reputation.

Re: When will Google shut down Stadia?

#29
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

the thing with multiplayer games is that they are often latency dependant like first person shooters or fighting games, or mobas. Portable and cheaper single player games may be a better application in practice, because you're more rarely fighting over advantage over fractions of seconds with other agents, and NPC behavior is likely easier to predict for the machine learning next frame prediction stuff I imagine they are using

Re: When will Google shut down Stadia?

#30
post #12
post #3

Although Stadia might fail, I see cloud gaming (i.e. streaming A/V) as a revolution for multiplayer games. We can now have all kinds of complicated physics and particle engines, since all players are known to experience the exact same “world model”. It might help a lot with anti-cheat technology as well. It’s pretty exciting!

I would agree - if every purchase of a game on their platform included a coupon for a physical copy of the game on my console/PC of choice. The fact that I have to pay full price for a copy of a game that may go away at any moment is ridiculous.

That’s a problem with their business model. I’m not defending Stadia, but the concept of cloud gaming.
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