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1000fps image projection on deforming non-rigid surface

k2.t.u-tokyo.ac.jp

11–20 of 133 posts

Re: 1000fps image projection on deforming non-rigid surface

#16
post #13

I think it would be very interesting idea for a music show. Tell everyone to dress using white tshirts and create this kind of projection from multiple beacons standing spread in the venue. Not sure if that would be possible but very cool to see IRL and talk about

My initial reaction was that it would be brilliant to use in theatre productions.

Re: 1000fps image projection on deforming non-rigid surface

#17
post #8

The second generation of the projection tech does color: http://www.k2.t.u-tokyo.ac.jp/vision/dynaflashv2/index-e.htm... And they can now do the tracking without the infrared paint: http://www.k2.t.u-tokyo.ac.jp/vision/MIDAS/index-e.html

Very cool, a sort of live-action cgi capability.

Hope it doesn't easily scale out to larger spaces and crowds, or the current tech industry would soon have public spaces filled with ads projected on peoples belongings.

Re: 1000fps image projection on deforming non-rigid surface

#20
Very cool. I do live projection work[0] and latency is always the killer with immersion. Anything higher than a 1000/90ms latency breaks integration at normal dancer movement speeds. 1000fps seems like overkill but it allows for very fast movement.

0. https://youtu.be/ggRcDQZWD_8?t=1281

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