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"Google Stadia is not a product that exists because people want it"

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461–470 of 698 posts

Re: "Google Stadia is not a product that exists because people want it"

#461
That's not true. Stadia does solve a number of problems some people want solved.

1) Faster multiplayer

2) Immediate streaming to Youtube at high quality

3) 4K 60Hz gaming without requiring a high end PC, or even simply gaming without a dedicated gaming device

4) Cross platform gaming so you can seamlessly move from one device to another

Nobody really wants to stream games, but moving gaming to cloud solves those problems.

It remains to be seen if Stadia can indeed solve the lag issues though.

Re: "Google Stadia is not a product that exists because people want it"

#462
Sun was ahead of its time in many ways. I used a Sunblade and never thought of it again until this article and its relation. Interesting.

I've thought a lot about zones and Docker. I remember booting a zone for the first time on Solaris (copies the kernel) and was amazed at how fast it booted. It had a lot of the same things (volumes that are mounted). I used to explain Docker as Solaris zones sometimes but no one knows what Solaris is.

Re: "Google Stadia is not a product that exists because people want it"

#463
post #265

Earlier quoted context omitted.

> Stadia is the first offering that matches my needs of a Netflix for games. Perhaps I misunderstand what Stadia is actually offering, but it doesn't look like a "Netflix for games" to me. Netflix's model is you pay a monthly fee and you get to watch anything in their catalog. With Stadia, you still have to buy each game separately, correct? >I don't care if gamers nor teenagers want it I am neither a gamer nor a tee…

I'm pretty sure the $10 a month gives you a service similar to Xbox Game Pass. You can play the games in their catalog, just like Netflix. You also have the option to purchase a game and own if even if it's rotated out of the catalog.

I couldn't find anything on Google's sites that clarify this point either way. But this is in Wikipedia's entry for Stadia (for whatever that's worth):

> Stadia is not similar to Netflix, in that it requires users to purchase games to stream via Stadia rather than pay for access to a library of games. While the base service will be free, a Pro tier monthly subscription allows users to stream at higher rates for larger resolutions, and the offer to add free games to their library.

Re: "Google Stadia is not a product that exists because people want it"

#464
post #301

Earlier quoted context omitted.

The cheapest way to do it is buying a secondhand XBox/PS4/Switch + games for very little on Craigslist, and putting it back on there when you get bored (if that's within 6 months, I'd be surprised if you lost much). Or just keeping it and enjoying no input lag, no requirement for a subscription, no chance of the manufacturer bricking the device in future, and a huge secondhand market for games. Unless I really want t…

But what should I do if I hate using conrollers? I'm a mouse+keyboard person can I use it on any console to play games?

Some XBox and PS4 games support keyboard and mouse. I don't think this is much of a differentiator for/against Stadia.

Re: "Google Stadia is not a product that exists because people want it"

#465

"Gamers" don't want Stadia. And all the negative reviews of Stadia are by people who already have console/gaming PCs. It's targeted for those that don't have either, like me. I carry my Pixelbook everywhere and would be nice to play games on it. I don't want another device to carry around and don't have the time or patience to wait for patches/updates or the ridiculous storage requirements games have nowadays. The on…

I'm seeing this a lot and don't understand... where the hell are you people travelling where bringing a console/game system is a concern? I travel for work or for vacation. If for work, I'm there hitting "Spit money out for me" at an ATM. Not gaming. I'm not home so I can make much better money in a short timespan to enjoy home time more. End of days is visiting restaurants/bars and either socializing or schmoozing c…

> I read a book, ... or enjoy a movie.

Right there. For lots and lots of people, gaming is in the same class of activity as reading a book or watching a movie.

It genuinely feels really weird for me to write that, it feels so obvious.

Re: "Google Stadia is not a product that exists because people want it"

#466
post #302

Earlier quoted context omitted.

> It will be the most enjoyable option too No it will not be, because latency exists. It will be the opposite of enjoyable unless you like feeling motion sick.

Latency is of course the biggest concern. Recent videos I saw do not indicate they have a good solution to latency. I'd absolutely love if they used some sort of 'asynchronous reprojection' like you see in VR. Essentially, send a depth buffer along with video data, and let the client reproject frames before it gets the next keyframe from the server. It can help solve input lag for movement and turning. Not so much fo…

Wouldn't that require a decent graphics card, largely negating the point?

Re: "Google Stadia is not a product that exists because people want it"

#467

I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I want to play Red Dead Redemption 2, the cheapest way to do that as I don't have a console nor an expensive computer is Stadia. And when I will want to play Cyberpunk 2077, Stadia will be the ch…

Just no. "Stadia is the first offering that matches my needs of a Netflix for games" These services have existed for a while. OnLive failed because it was ahead of it's time, and lagged. GeForce Now is free, while it's still in beta. Project xCloud is free, while it's still in beta. Google Stadia is £120 down and a monthly fee... while it's clearly still in beta. "If Google doesn't drop the ball" Google already dropp…

>Nvidia have experience working with game developers - less so with players

True to an extent, but people with gaming as a hobby have been using Nvidia or Radeon products for a long time, and there's a certain level of trust regarding Nvidia and gaming.

GeForce as a gaming card brand has now existed for longer than a third of all gamers have been alive for now (and that's for those who don't remember Riva TNT).

Back when computers didn't come with graphics accelerators, you surely knew who made your graphics chip if you wanted to play games.

So a company like Nvidia would exist from interacting directly with the gamers (who would build their PCs and buy graphics cards).

Re: "Google Stadia is not a product that exists because people want it"

#468
One positive result from Stadia can already be observed. More developers are starting to implement Vulkan renderer in their games and custom engines (common engines all have Vulkan renderer for a while already). And not only that, they finally are starting seeing Vulkan as the real common API:

Example: https://www.youtube.com/watch?v=VCqut9tr6iA

    > We realised that if we did a port to Vulkan, which is a
    > renderer that is used on phones and various other stuff,
    > we get Mac support, we get Linux support, we get support
    > for things like Google Stadia and so on - it was just
    > worthwhile to do a Vulkan port. So we started that,
    > because it's going to be good for Path of Exile players.
I suppose they mean translation from Vulkan to Metal with MoltenVK when they mention "Mac support". But that line of thinking is going to become more and more widespread now, thanks to Google throwing their weight behind Vulkan for Stadia.

Optimistically, pressure on MS, Sony and Apple will increase to the point where they'll support Vulkan on their walled gardens that now enforce DX, GNM and Metal lock-ins, because developers will demand it. And even if they'll resist, projects like MoltenVK and gfx-rs will help break their lock-in despite such resistance. gfx-rs would need to add Vulkan to GNM translation though.

So while I'm not using Stadia due to its idea being basically DRM on steroids, the positive effects from it also exist.

Re: "Google Stadia is not a product that exists because people want it"

#470

Earlier quoted context omitted.

I'm seeing this a lot and don't understand... where the hell are you people travelling where bringing a console/game system is a concern? I travel for work or for vacation. If for work, I'm there hitting "Spit money out for me" at an ATM. Not gaming. I'm not home so I can make much better money in a short timespan to enjoy home time more. End of days is visiting restaurants/bars and either socializing or schmoozing c…

I like turn based games. I don't really care about latency when playing Civilization.

I didn't care about latency on old tile based games, but now that everything is 3D with smooth scrolling and animations the latency makes a difference.
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