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"Google Stadia is not a product that exists because people want it"

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Re: "Google Stadia is not a product that exists because people want it"

#401

"Gamers" don't want Stadia. And all the negative reviews of Stadia are by people who already have console/gaming PCs. It's targeted for those that don't have either, like me. I carry my Pixelbook everywhere and would be nice to play games on it. I don't want another device to carry around and don't have the time or patience to wait for patches/updates or the ridiculous storage requirements games have nowadays. The on…

> The only part that stumps me is why you need pay $130 for a controller and a Chromecast with "special" software on it. Isn't the whole premise that you don't need dedicated hardware to play games?

It's only for early adopters. They said they want to limit availability until a wider release in early 2020 (where you won't have to pay for anything at all except the game if you want).

Re: "Google Stadia is not a product that exists because people want it"

#402

Earlier quoted context omitted.

Have you checked out the Xbox plus subscription, it includes PC games now.

Do you mean the Xbox Game Pass? That doesn't offer streaming it seems.

There will almost certainly be some tie-in with Microsoft's impending xCloud-based streaming service. Given that they will be starting from a position where people already own games on their platform plus the addition of Xbox Game Pass, I expect that service to really eat into any potential Stadia users.

Re: "Google Stadia is not a product that exists because people want it"

#403

I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I want to play Red Dead Redemption 2, the cheapest way to do that as I don't have a console nor an expensive computer is Stadia. And when I will want to play Cyberpunk 2077, Stadia will be the ch…

> I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I disagree that the reviewers lacked long term vision. Nearly all of seem to have been burned by the promise of videogame streaming before, and the current state of Stadia only inspires cautiou…

> Furthermore, with initiatives by Microsoft (Project xCloud) and EA (Project Atlas), there's no reason to accept Google as the standard bearer for game streaming. There's plenty of companies that could be coming up with the experience we've been waiting a better part of a decade for.

Also, when those other streaming services are at least somewhat established there will most likely be content fragmentation soon after, i.e. Microsoft (published) games only on "Project xCloud" etc. like we're seeing in Video Streaming currently.

Re: "Google Stadia is not a product that exists because people want it"

#404

Earlier quoted context omitted.

> but also against playing any MMO. MMOs are a case where the game itself inherently requires a serious server in order to work. I don't play MMOs myself, but if I did, I would not be bothered by their server-based nature as there's an obviously inescapable reason for it. That is not representative of most games.

What do you mean by a serious server? Most MMO stuff could easily pick a player to handle the processing of their immediate area on a background thread. And the bandwidth requirements aren't that big either. Figuring out how to trust the processing is the biggest problem to solve, but that can be solved on a tiny simple server just as easily as on a serious server.

> Most MMO stuff could easily pick a player to handle the processing of their immediate area on a background thread.

This is how you get cheating. Decentralized hosting can work (look at CoD for an example of a highly successful game that used end user systems as servers), but an MMO is probably one of the least trusting environments you can have.

It's not about immediate processing or anything, it's about having a trusted copy of the game state.

Further reading: Latency Compensating Methods in Client/Server In-game Protocol Design and Optimization by Yahn W. Bernier: https://developer.valvesoftware.com/wiki/Latency_Compensatin...

Re: "Google Stadia is not a product that exists because people want it"

#405
post #113

I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I want to play Red Dead Redemption 2, the cheapest way to do that as I don't have a console nor an expensive computer is Stadia. And when I will want to play Cyberpunk 2077, Stadia will be the ch…

> the lack of a long term vision How about this for a long term vision: any game you buy now will be totally lost in the future ("long term") when Google decides to shut down the service (which happens all the time) or deactivate your account (which also happens all the time) while developers will have moved on and/or closed and wont give a second thought about. In the meanwhile, while Stadia exists, any games will b…

> How about this for a long term vision: any game you buy now will be totally lost in the future ("long term")

But you don't actually know that. You're paying for a license for the game and even though they're likely covered in the event of a shutdown, it's unlikely they could do it without giving back _something_. With their Project Stream beta they gave everyone a free copy of the game directly from the developer.

This assumption just doesn't make sense to me, especially for such a larger company.

> when Google decides to shut down the service (which happens all the time)

Does it happen all the time? Granted they shut down _free_ things quite a lot but things you pay for? It's significantly rarer and even in those cases they give you a large amount of time before it gets shut down.

> I'm 100% hoping this will fail, not because it isn't a technically cool product nor because i cannot imagine the potential it has - i want it to fail exactly because i can imagine all the negative potential it has.

Do you want PS Now to fail? xCloud? I really don't understand the polarization here. It seems like so many _want_ it to fail because of _theoretical_ issues. It's so bizarre.

Why not, you know, just let it compete on its own merits?

> I do not want to rent my computer nor i want to rent my gaming device, i want to fully control everything in it and i do not want any commercial scheme that erodes the marketplace which allows me to have that freedom.

You already do not have this freedom. Even with physical games if you let the device connect it can be changed or prevented from working entirely. I get that you _want_ this but considering you already don't have it, I don't understand why this would be taken out only on Stadia.

Re: "Google Stadia is not a product that exists because people want it"

#406

Earlier quoted context omitted.

> I'm someone who lives abroad and doesn't like hunkering down with any equipment, not even a bookcase. I don't like staying in one apartment for a long time. The only cooking appliance I own is a single cast iron skillet. Something like Stadia interests me if it can deliver. But that's the rub innit? The only people who are going to be really interested in this product are the hypermobile, and I don't know about you…

> but my LTE can barely keep a YouTube video in decent quality going You'd be surprised how better internet can be outside of USA. My LTE can probably keep up four 4K streams going.

Considering I couldn't even stream steam games from my PC to my tablet at enough of a speed to make games like Destiny playable, let alone enjoyable, you'll have to forgive my skepticism.

Re: "Google Stadia is not a product that exists because people want it"

#407
post #113

Earlier quoted context omitted.

> the lack of a long term vision How about this for a long term vision: any game you buy now will be totally lost in the future ("long term") when Google decides to shut down the service (which happens all the time) or deactivate your account (which also happens all the time) while developers will have moved on and/or closed and wont give a second thought about. In the meanwhile, while Stadia exists, any games will b…

I suppose the importance of "lost when the project closes" depends on the lifespan of the project. Every Flash/Shockwave browser game is becoming increasingly hard to play. Games for ancient Windows versions can be devilishly hard to get running, and games for PowerPC Macs are all but impossible. Emulation is flaky and incomplete for console games of all kinds. When it comes to something like a music library, "buy do…

> and games for PowerPC Macs are all but impossible

Personally I played games for Mac OS 9 without any problem in standard QEMU+libvirt and performance was decent on my i7 4771.

Re: "Google Stadia is not a product that exists because people want it"

#408

Earlier quoted context omitted.

Your post makes sense if the only travel you do is your 2-week vacation you get every year while always returning to a permanent living fixture, like a house you own. Or if you just don't mind owning a bunch of appliances. I'm someone who lives abroad and doesn't like hunkering down with any equipment, not even a bookcase. I don't like staying in one apartment for a long time. The only cooking appliance I own is a si…

Because xyz-as-a-service is anti-consumer. Unless you've been under a rock the past decade, there are many flaws with the model when it comes to consumers. It's great for business. Terrible for the user. As-a-service puts the consumer at the mercy of a company. Along with their privacy data. Steam at least is setup in a way where if they were to end, the games you have can be downloaded and unlocked. Just make sure t…

I'm torn. Xbox game pass for PC is one of the greatest things to happen to gaming. Ps now let me play red dead 1 before #2 came out. EA access is great if you just want to play battlefield or Fifa for a month (those games don't typically last longer than that for me). But I also love my 500+ steam games. If these services keep getting better they'll definitely take over, though. Outer Worlds on Xbox pass comes to mind. You can beat that in a month for $1 right now and never think about paying retail price.

Re: "Google Stadia is not a product that exists because people want it"

#409

Earlier quoted context omitted.

I suppose the importance of "lost when the project closes" depends on the lifespan of the project. Every Flash/Shockwave browser game is becoming increasingly hard to play. Games for ancient Windows versions can be devilishly hard to get running, and games for PowerPC Macs are all but impossible. Emulation is flaky and incomplete for console games of all kinds. When it comes to something like a music library, "buy do…

> Every Flash/Shockwave browser game is becoming increasingly hard to play. If you have the actual .swf file, you can run the game in Flash Projector, easy! > Games for ancient Windows versions can be devilishly hard to get running What doesn't work in Virtualbox? Luckily, games from the 90's generally don't need GPU acceleration. I'm also continuously amazed by how much just works in modern Windows. > games for Powe…

> Qemu is also supposed to be pretty good these days, although I've never tried

I obviously can't say about every game out there, but in my limited experience it's really quite decent.

Re: "Google Stadia is not a product that exists because people want it"

#410
Personally, it seems to fill a niche I'm in. I don't have any high graphics quality gaming systems. The closest I have is: a 5 year old macbook, a Switch, a Quest.

Stadia would let me play some of the hi-fi titles out there without buying a more serious console or a newer PC. Hell, even the Witcher novels were fun to read and I'd enjoy trying the games. I ordered a founder's edition Stadia, but haven't received it yet.

Biggest drawback to me is that it won't support a higher quality VR headset than my Quest, like the Index, and won't support the latest Half Life game. What if the next Portal is in VR? Then I'll have to buy a PC and Stadia was pointless...

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