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"Google Stadia is not a product that exists because people want it"

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201–210 of 698 posts

Re: "Google Stadia is not a product that exists because people want it"

#201

Stadia to me may not be ready yet, but I have no doubt in the future this is how we will be gaming. Once bandwidth is ubiquitous enough to stream 4K games at 60 FPS without having to INSTALL anything or even OWN A GAMING PC/CONSOLE, this is a no brainer. Why shell out for a new 2080TI card when you can just pay another month to Stadia and let them handle all the hardware to run Red Dead Redemption 2 at 4k 60 FPS? No…

But then the question naturally becomes what could someone at that point be running in their own home? 8k at 120fps? Part of the argument needs to be that the cloud stack could eventually deliver an experience that would surpass what a "gamer" could cost-effectively create locally, and I'm not 100% that's necessarily the case.

Re: "Google Stadia is not a product that exists because people want it"

#202

I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I want to play Red Dead Redemption 2, the cheapest way to do that as I don't have a console nor an expensive computer is Stadia. And when I will want to play Cyberpunk 2077, Stadia will be the ch…

>As someone who stopped playing after high school, Stadia is the first offering that matches my needs of a Netflix for games. I don't care if gamers nor teenagers want it, as long as developers make money and people like me use it the business model will work.

I had some qualms about the rest of your post but this is where you really lost me. You just described a DOA business model.

Re: "Google Stadia is not a product that exists because people want it"

#203
post #113

I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I want to play Red Dead Redemption 2, the cheapest way to do that as I don't have a console nor an expensive computer is Stadia. And when I will want to play Cyberpunk 2077, Stadia will be the ch…

> the lack of a long term vision How about this for a long term vision: any game you buy now will be totally lost in the future ("long term") when Google decides to shut down the service (which happens all the time) or deactivate your account (which also happens all the time) while developers will have moved on and/or closed and wont give a second thought about. In the meanwhile, while Stadia exists, any games will b…

>when Google decides to shut down the service (which happens all the time)

What service has Google shut down that you paid for?

>deactivate your account (which also happens all the time)

When has Google randomly deactivated your account without compensation for something that you paid for?

You are making some gigantic leaps of internet logic here to be honest.. no one is going to deny they have an interesting record on projects, but I find it astounding you are comparing 100% freely created google products to a service which you are paying for.

>I do not want to rent my computer nor i want to rent my gaming device, i want to fully control everything in it and i do not want any commercial scheme that erodes the marketplace which allows me to have that freedom.

I sure hope you don't use Steam!

Re: "Google Stadia is not a product that exists because people want it"

#204
Comparing Stadia to Sun Rays does not make sense. Companies buying Sun Rays did have to pay for the server in the basement. For me it solves an actual problem - I want to play Red Dead Redemption 2, but don't have a gaming desktop computer or a TV, just a Macbook. I don't have to spend $2000 on a machine that will be obsolete in 2 years, takes up a ton of space in my house, even when not in use. Why isn't the use case obvious?

Re: "Google Stadia is not a product that exists because people want it"

#205

I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I want to play Red Dead Redemption 2, the cheapest way to do that as I don't have a console nor an expensive computer is Stadia. And when I will want to play Cyberpunk 2077, Stadia will be the ch…

> I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. In my experience you should should never buy a product for what it might be one day and instead only pay for the what you're getting on day one. That way you're never disappointed/always get what you paid for. For example I recently purchased an Oculus Rift. I waited until enough games released so that I couldn't be dis…

The Xbox One S for $150 is 7 year old hardware. I would hands down pay $130 if I don’t need to be concerned with hardware and can play with the latest and greatest graphics.

I haven’t tried Stadia but just wanting to make the larger point.

Re: "Google Stadia is not a product that exists because people want it"

#206

Earlier quoted context omitted.

If you're a serial entrepreneur trying to get rich, or maybe a corporate product manager trying to get a juicy bonus, ya you'll have no clue what the users want because you'll be forcing it. But if you are one of the users you are very much aware of what your problems are and what might solve them - even if you don't have whatever domain experience is necessary to solve them. I agree with your overall point, that thi…

> gamers should own the games they buy Agree with the sentiment, but almost every digital purchase nowadays does not tie with ownership, but a license to use whatever you pay for - and it can be nullified at any point in time. If Steam were to go bankrupt tomorrow (unlikely, but for the sake of the argument let's imagine it), you would probably lose complete access to your library of games you "bought". One exception…

Is that true though? When I buy (and install) a game on steam it gets put into a downloads folder with an executable I can use outside of Steam to start the game. Are you saying that Steam would be legally obligated to delete this directory should they go out of business?

Re: "Google Stadia is not a product that exists because people want it"

#208
post #113

Earlier quoted context omitted.

> the lack of a long term vision How about this for a long term vision: any game you buy now will be totally lost in the future ("long term") when Google decides to shut down the service (which happens all the time) or deactivate your account (which also happens all the time) while developers will have moved on and/or closed and wont give a second thought about. In the meanwhile, while Stadia exists, any games will b…

Okay but why? When you walk out of a movie theater you don't have anything. Was it still a good movie? Maybe longevity is overrated? If you play a game for a month or two and enjoyed it, it's worth the price. Rental services make this explicit.

This is actually the perfect comparison. I can still watch movies from the 1950s on various media. Good luck playing a Stadia exclusive in 2090 in any format. Treating games like a disposable commodity is short-sighted and undermines any claim the medium might have to being an art form.

Re: "Google Stadia is not a product that exists because people want it"

#209

Earlier quoted context omitted.

The 4k 60 fps bw requirement is just 35 Mbps, is there really catching up to do unless we're talking about mobile hotspots? Netflix 4k is 25 Mbps.

If everyone would use that bandwidth simultaneously, that can put huge loads on the net. Imagine you suddenly have 3 kids. You would need to tell your least favorite kid that it needs to play outside because your connection is too slow.

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Re: "Google Stadia is not a product that exists because people want it"

#210

Earlier quoted context omitted.

Completely agree. I want to play new AAA games on high settings but I have very little time to do so, so I can't really justify buying an expensive gaming computer. But if I only have to buy the games it's a different matter. This should do a lot to lower the barrier of entry and greatly expand the market for the most advanced games.

You can play new AAA games on high with just a $150-$200 GPU. Every other piece of your computer doesn't really matter.

You do need a desktop to put the GPU into and the space in your house forever taken up by that rig. I'd rather sit in a comfy chair with my Macbook.
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