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Vice Ventures is investing in taboo industries that other funds won’t touch

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121–130 of 145 posts

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#121
post #66

There are well-established benefits of CBD use in some patients covering a wide variety of symptoms, but pushing skin care pseudoscience is wrong. Isolated evidence like that of anti-inflammatory effects is not the same as an extensive clinical trial. This is why we need an actual healthcare system: to allow people to see doctors rather than falling victim to the junk CBD products that this person is excited to fund.

Recess's CBD sparkling water sounds kind of cool, but its $5 a can! Yikes, that's one hell of a markup. I'd try it at half the price, and might be a customer at 1/3 the price, but $30/6pk is pretty wild. Each can contains 10mg of broad spectrum hemp extract: high quality broad spectrum CBD oils are $0.80 for 10mg CBD (10mg of broad spectrum oil means the CBD content probably 5mg+/-3). Price compare with TonicVibes's…

There's some 50% off promos for Feals - check out the /Filmcast podcast notes. I recently ordered 2400mg for $120.

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#122

Earlier quoted context omitted.

Are you thinking of Fantasy Sports ? I mixed the two initially as well. I see why Fantasy Sports (assembling virtual teams of real athletes) would be there, it's purely gambling, but e-sports (competitive gaming)… it's just like any other non-physical game, like chess or scrabble or whatever.

The difference is the chance involved. Chess involves no chance. Scrabble involves the chance of the tiles you get, there's still a lot of skill involved. E-sports is more like scrabble than chess.

This is just not true. What do you base this on?

Top e-sports games such as Dota 2, CS:GO and StarCraft 2 are highly skill based games where strategy and teamwork (in the first two games) is all that matters. There are, in Dota 2, a few chance based characters you can play, but in the grand scheme of things it doesn't make "chess to scrabble". In my opinion you seem ill informed and biased.

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#123
post #19
post #9

Earlier quoted context omitted.

Compared to watching TV?

I think they’re roughly the same... if you spend four hours a day playing video games or watching TV most people will judge you negatively for it

Ones passive and ones active though, they’re completely different. If you fall asleep playing a video game the game doesn’t finish itself.

This is anecdotal but I’ve definitely heard people who will happily talk about binge watching a box set (easily a 50+ hour investment) also say they can’t understand how people can waste so much time playing videogames.

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#124
post #29

After closing the huge sign-up popup, dismissing the Medium-App-suggestion and closing the cookie-banner I lost all interest in reading the article, which is a shame. I sometimes hate the internet. At least the HN comments were insightful, unlike my rambling. Sorry about that.

Remember when the original pitch of Medium was “the best reading experience on the web”. Crazy how far they let their user experience slip.

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#125
post #29

After closing the huge sign-up popup, dismissing the Medium-App-suggestion and closing the cookie-banner I lost all interest in reading the article, which is a shame. I sometimes hate the internet. At least the HN comments were insightful, unlike my rambling. Sorry about that.

"After closing the huge sign-up popup, dismissing the Medium-App-suggestion and closing the cookie-banner I lost all interest in reading the article, which is a shame."

If everyone on HN spoke up about this maybe this issue would get fixed. Ban any site that bombards us with pop-ups or begs us to disable private mode from HN and this place would be a lot better off.

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#126

Earlier quoted context omitted.

Science says that there is a distinction between the colloquial definition of "addicted" and the technical definition of a physiological / psychological addiction. Many people will also say that a delicious food, an entertaining game, or an enjoyable TV show is "addictive", but these do not actually constitute addictions either.

Sure, but science doesn’t say that, per se, because science is about quantitative measurement. We have no machine that can measure addiction. People with scientific backgrounds hypothesize all the time, and they have machines that can make brain scan images, but we aren’t very close to being able to measure addiction on a numerical scale. The best we have is listening to people, maybe analogous to how we listen to pe…

I believe we do have machines that can measure substance addictions. You can certainly measure how sick they get from withdrawals.

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#127

Earlier quoted context omitted.

Anarchists are not asking for any of those things. Liberals aren't leftists.

[flagged]

Do you have any more baseless generalisations to share with the world?

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#128
post #110

Earlier quoted context omitted.

> Sloth is considered a vice and playing video games fits right in there in the judgement of enough that it gets mainstream play. Citations needed. Your posts in this tree are full of weasel words and opinions passed off as common sense.

Seven vices, sloth is one...citation needed for that? Or that people think that playing video games is for the lazy? Someone specifically asked what vice video games would be (esports actually). I said sloth (being lazy) is what some would accuse them of. There is nothing weasel about that unless you set the bar so high that everyone must agree that something is a vice, in which case virtually nothing is. Which is it…

> Citations needed...nope. Accusations of today's youth being lazy and playing video games are abundant enough that if you can't find them you've obviously been playing too many video games.

Countless unfounded stories, and then implication that those "playing too many video games" aren't in the know.

Your viewpoints seem antiquated in this day in age where everyone is always on their phone, playing a video game when traveling or waiting.

Is a crossword app a video game? I didn't realize the NYT crossword app was targeting lazy youth.

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#129

Earlier quoted context omitted.

It’s not about the regulations, it’s about whether the executive branch chooses to enforce them and how much.

That's really not true, you can't run a giant public company and start breaking laws because you think 'the current executive branch won't care'.

CounterExamples:

(And before anyone gets triggered about me talking about politics, please notice that the examples below are referring to both parties in the same light)

1. Selling marijuana is still illegal federally but there are hundreds of companies selling it out in the open in states where it is legal. Neither Republican or Democratic Presidents seem to have much interest in prosecuting them. Yes I know The former attorney general under Trump wanted to start prosecutions but the Republican Congress at the time basically said he couldn’t use funds for it and it went against what even Trump wanted.

2. How many companies were paying illegal immigrants for farm labor and factory work while both Republican and Democratic lawmakers looked the other way until Trump? I am not making a value judgement either way here.

3. Uber

Re: Vice Ventures is investing in taboo industries that other funds won’t touch

#130
post #110

Earlier quoted context omitted.

> Sloth is considered a vice and playing video games fits right in there in the judgement of enough that it gets mainstream play. Citations needed. Your posts in this tree are full of weasel words and opinions passed off as common sense.

Seven vices, sloth is one...citation needed for that? Or that people think that playing video games is for the lazy? Someone specifically asked what vice video games would be (esports actually). I said sloth (being lazy) is what some would accuse them of. There is nothing weasel about that unless you set the bar so high that everyone must agree that something is a vice, in which case virtually nothing is. Which is it…

> Or that people think that playing video games is for the lazy?

This part. My earlier post meant to say that I can't tell if you think those people are correct (which is wrong) or if you think those people are wrong (but are still citing them?)

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