haha awesome, you blew my server up. Upgrading now but it'll take a couple days they say. Anyone reading: that's my game development blog, I'm starting an iPhone game dev studio and documenting the progress of starting it up and making the first game, day by day! Check it out if you're interested in game dev and feel free to ask any questions! - Quickdraw
I'm very interested in iPhone game development. I'm working on a title for PC/Xbox based on the XNA framework and finding it fairly easy to use. Is there anything like that for the iPhone? Any good place to find a comparison of frameworks? I'm not averse to coding interactions by hand (trying to make a 2D RPG, not a platformer, so Torque isn't appropriate), but I can't make sense of the options.
The basic version is free, so you can use that for development. When your game is ready to ship, you can upgrade your license to an iOS one and then convert and ship your game with it.
If you want to stick with XNA, there's an interesting project to port XNA to iOS platforms (http://rockethub.com/projects/752-exen-xna-for-iphone-androi...), and there's XNATouch too. I haven't looked into those yet, but if you complete your game on XNA, by the time you'll be done there might be a viable solution to easily port your game to iOS.