Earlier quoted context omitted.
It breaks when you hit the main CTA button to start a free trial now. I don’t understand how a company with billions of dollars in resources can fail to solve such a well trodden problem. Even if there were a billion users on day 1. I wonder if the problem is due to an abdication of parts of the engineering problem, an over reliance on 3rd party services, that meant that no-one in the engineering team was able to stu…
There's a gigantic arctic front moving across most of the US East coast right now. Thousands of schools and businesses are closed due to the weather. The point of launching on a Tuesday morning was to test out the system with a small audience ahead of Thanksgiving, or even the weekend, when they would properly expect to be slammed. But due to the weather, they're getting slammed by all the people stuck at home with n…
Disney+ hit by technical glitches on launch day
131–140 of 376 posts
Re: Disney+ hit by technical glitches on launch day
#132Re: Disney+ hit by technical glitches on launch day
#133Why would they want to be fully working on day 1. At day 5, yes. But before that, it's great marketing: Our platform is too popular to handle demand currently, is the message
Also, launching on a Tuesday is a great way to get people to hammer on the service for a few days before 'seriously' using it for 'movie night' on a Friday or Saturday.
Re: Disney+ hit by technical glitches on launch day
#134To be fair, this wasn't launch day. Disney+ has been around in The Netherlands for quite a while now
Re: Disney+ hit by technical glitches on launch day
#135Earlier quoted context omitted.
It's probably because Widevine on Linux doesn't support VMP. But even Amazon Prime Video streams in SD on Linux, better than nothing but still a bad experience for users.
Whatever it is, it's simply dumb and totally Disney style.
Re: Disney+ hit by technical glitches on launch day
#136Re: Disney+ hit by technical glitches on launch day
#137I don't think anyone on hackernews would be surprised by this. The scale they have to operate at is absolutely insane. To scale flawlessly on day 1 is a big ask of any development team.
It breaks when you hit the main CTA button to start a free trial now. I don’t understand how a company with billions of dollars in resources can fail to solve such a well trodden problem. Even if there were a billion users on day 1. I wonder if the problem is due to an abdication of parts of the engineering problem, an over reliance on 3rd party services, that meant that no-one in the engineering team was able to stu…
Re: Disney+ hit by technical glitches on launch day
#138Earlier quoted context omitted.
The main cost for Netflix is content, not engineering. They spend billions developing new shows. Disney has tons of existing material they can just monetize, so huge advantage there.
And from the look of it, EVERYTHING is there. So far only a couple of things I haven't been able to find, which were either super-niche (an old Christmas sing-along video I watched as a kid), or Song of the South.
Solo and The Last Jedi are still under Netflix for now
Re: Disney+ hit by technical glitches on launch day
#139Earlier quoted context omitted.
FYI, the "Standard" Netflix plan offers 2 simultaneous streams in HD for $12.99 per month in the US. The "Premium" plan offers 4 simultaneous streams in UHD for $15.99 per month. But anyway, I only have one screen, so it's still the case that Netflix charges considerably more just to receive UHD content. As price discrimination goes, that's a pretty scummy way to do it. They've shot and produced this content in UHD,…
Netflix's costs are higher for UHD streaming: storage, bandwidth, production, et cetera. What's scummy about it?
Re: Disney+ hit by technical glitches on launch day
#140Earlier quoted context omitted.
> willing to work for less because you were working on something related to MLB This part I don't get. The intersection of people who love MLB but are the best talent you're looking for, may not be aligned. If you want great engineers, you shouldn't care whether or not they particularly like MLB. It's a weird hiring funnel. Not all projects demand the best talent, but if Disney Plus wants 60 million subscribers, they…
Importantly, they also worked a lot fewer hours than the Netflix engineers did and probably got to go home every night and weekend. Netflix pays very well but also works its tech workers hard.