This is slightly missing the point. Lots of successful large scale databases have been written in garbage collected languages, including for example Cassandra and ElasticSearch. They're completely fine.
What's important to notice though is that what really matters about latency and predictability is _relative_ performance.
Now there is a category of databases that are built for speed of response first, some of which have some pretty spaced out architecture under the hood. Aerospike comes to my mind, together with ScyllaDB or Redis maybe. They trade off this speed with massive compromises in complexity, consistency and scalability.
GC would be disastrous for these, so they're all written in C(++).
The main premise of CockroachDB is geographic replication, durability and scalability while maintaining full consistence and serialization.
In order just to keep these promises, a large part of the design of Cockroach is that the DB needs to keep _waiting_ most of the time of any request until all geo replicated shards are consistent. We're talking dozens to hundreds of milliseconds here. And even if that wasn't the case, a full GC of 100 microseconds probably isn't even noticeable compared with the weight of complex SQL query planning and execution.
You may stink a lot of valid points about Go, but this isn't one of them.