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Electron apps cannot be submitted to the Apple store

david.dev

51–60 of 441 posts

Re: Electron apps cannot be submitted to the Apple store

#51
post #8

The lesson here is write native apps using the preferred native tools of the platform, and avoid shortcut solutions.

This is what native apps are now on the Mac: https://twitter.com/gruber/status/1140768216853164032 https://twitter.com/wongmjane/status/1182672138291032068

Re: Electron apps cannot be submitted to the Apple store

#52

Earlier quoted context omitted.

This summarizes Apple's attitude to developers. Eventually, you'll run foul of some obscure nonsensical Apple policy, and Apple will not hesitate to show you the finger. And Shame you for your dev choices.

Apple just rebuilds any popular app and makes it first party anyhow. At some point most developers will stop bothering just for that.

Really? Can you link their Sketch and Photoshop replacements? I know some designers who could use those.

Re: Electron apps cannot be submitted to the Apple store

#54

As a user I am glad. As is custom for all Electron discussions, someone must point out its flaws. Why the dislike, you ask? A picture is worth a thousand 64-bit words: https://imgur.com/a/XnCOHUD And mind you, GitHub Desktop is taking that much just for showing a mostly empty window! while Fork and Tower are displaying a lot more UI, more controls, trees, custom drawing, more text, and have overall more features (bes…

Of course, Apple does not usually reject Mac App Store applications for RAM usage (and they're not doing it here).

Re: Electron apps cannot be submitted to the Apple store

#56

Earlier quoted context omitted.

Another interesting question is how Chrome itself gets approved for the Apple web store then, right? https://apps.apple.com/us/app/google-chrome/id535886823

Presumably the iOS Chrome is not using Apple's private APIs.

Or it's using other private APIs that have they've managed to got through App Store review…

Re: Electron apps cannot be submitted to the Apple store

#57
post #43

If Apple doesn’t want third party apps calling private APIs why don’t they simply run third party apps in a sandbox that doesn’t have them exposed?

Because the private APIs are used by frameworks that are loaded into the same process as the application.

Re: Electron apps cannot be submitted to the Apple store

#58
post #8

The lesson here is write native apps using the preferred native tools of the platform, and avoid shortcut solutions.

This is what native apps are now on the Mac: https://twitter.com/gruber/status/1140768216853164032 https://twitter.com/wongmjane/status/1182672138291032068

Those aren't native apps.

Re: Electron apps cannot be submitted to the Apple store

#60

As a user I am glad. As is custom for all Electron discussions, someone must point out its flaws. Why the dislike, you ask? A picture is worth a thousand 64-bit words: https://imgur.com/a/XnCOHUD And mind you, GitHub Desktop is taking that much just for showing a mostly empty window! while Fork and Tower are displaying a lot more UI, more controls, trees, custom drawing, more text, and have overall more features (bes…

The memory usage issue is insane. My work laptop is regularly at 20GB memory usage partly because all of these electron apps take up 300mb to sit in the background and show me a notification every now and then. Its hugely refreshing to see my notes app (Zim Wiki) using 19mb of ram while being super fast and providing a huge amount of utility.
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