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How Untitled Goose Game became a real video game

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Re: How Untitled Goose Game became a real video game

#41
post #14

Earlier quoted context omitted.

if this isn't the work of a viral marketing company, they certainly have the possibility of a new line of work ahead of them after this. I can't remember seeing a viral marketing campaign as effective as this in a long time. edit: this comment is apparently oddly controversial for a startup-oriented forum. Perhaps someone could explain why? They have really struck marketing gold in a way most small companies would en…

It nearly got me to purchase something on the Epic Store. Nearly.

I bought Outer Worlds on the Epic store. Bah. I don't like the Epic store but I really wanted to play that game. Game is awesome, I'm really not sure what deal ensured it wouldn't be on Steam.

Re: How Untitled Goose Game became a real video game

#42

Looks like a whole new genre of games have recently been invented: - Goat Simulator: https://www.youtube.com/watch?v=dvWGLcdI8o8 - Untitled Goose Game: https://www.youtube.com/watch?v=9LL2AtHo1gk - Pigeon Simulator: https://www.youtube.com/watch?v=yb30jQ_Bpmg

Enviro-Bear 2000: https://captaingames.itch.io/enviro-bear-2000

Re: How Untitled Goose Game became a real video game

#43
post #14

Earlier quoted context omitted.

if this isn't the work of a viral marketing company, they certainly have the possibility of a new line of work ahead of them after this. I can't remember seeing a viral marketing campaign as effective as this in a long time. edit: this comment is apparently oddly controversial for a startup-oriented forum. Perhaps someone could explain why? They have really struck marketing gold in a way most small companies would en…

It nearly got me to purchase something on the Epic Store. Nearly.

They hyped up this game for over a year, promoted it on Steam, then sold out to the Epic store at the last minute claiming the decision was for "financial stability due to the uncertain nature of the game's popularity". They had a mailing list on their home page as soon as it went up. They knew exactly how many hundreds of thousands of people were waiting to buy the game.

Re: How Untitled Goose Game became a real video game

#45

Looks like a whole new genre of games have recently been invented: - Goat Simulator: https://www.youtube.com/watch?v=dvWGLcdI8o8 - Untitled Goose Game: https://www.youtube.com/watch?v=9LL2AtHo1gk - Pigeon Simulator: https://www.youtube.com/watch?v=yb30jQ_Bpmg

- SimAnt (1991): https://en.wikipedia.org/wiki/SimAnt

Re: How Untitled Goose Game became a real video game

#46

I am impressed and surprised to watch Panic Software's transition from exceptional mac software developers, to exceptional Game Producers. I'd love to hear from them about their choice to start publishing games, and their strategy for success in that market.

Also worth mentioning is their upcoming game platform release: https://play.date/

Re: How Untitled Goose Game became a real video game

#47

Looks like a whole new genre of games have recently been invented: - Goat Simulator: https://www.youtube.com/watch?v=dvWGLcdI8o8 - Untitled Goose Game: https://www.youtube.com/watch?v=9LL2AtHo1gk - Pigeon Simulator: https://www.youtube.com/watch?v=yb30jQ_Bpmg

Long ago someone already had the bright idea of making individual sims of tons of different animals all based around the same shitty engine, each with their own separate DLC and flood the android market with them. I was really interested in animal sims for a while.

I think we're headed into good territory though. Check out this clearly Harvest Moon inspired cat sim: http://cattailsgame.com/

Personally, I would like to see an animal-centric classic Gamemaker style RPG a la Chef Boyardee's Barkley, Shut Up and Jam: Gaiden with an audacious plot on the level of Cats & Dogs.

Re: How Untitled Goose Game became a real video game

#48

I feel like this is somewhat close to the Goat Simulator. In that case, this will likely join my list of fun, but pretty odd games: * The Stanley Parable * The Goat Simulator * I am Bread * Starwhals * Octodad

+1 for Starwhal; we played it so much in school that it got blocked on the network (pre-Steam)

Re: How Untitled Goose Game became a real video game

#49

Earlier quoted context omitted.

It nearly got me to purchase something on the Epic Store. Nearly.

I bought Outer Worlds on the Epic store. Bah. I don't like the Epic store but I really wanted to play that game. Game is awesome, I'm really not sure what deal ensured it wouldn't be on Steam.

I think that a lot of these are all coming to steam a year after launch - I'll wait until then. I've been finding it very rare that I need to play a game day one these days.

Re: How Untitled Goose Game became a real video game

#50

Earlier quoted context omitted.

Personally, It's a game I love to hate. growing up near a large lake, I got to see these flying rage machines up close, and to play as one opened up a part of my brain I had closed up for years. I want more games like this.

(i'm curious why this reply is apparently downvoted?)

I'm guessing someone got as far as "a game I love to hate," misinterpreted that as hating the game they liked, and downvoted.
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