3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
1–10 of 52 posts
Re: 3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
#2I cannot deny how much I like asciiart renderings.
Re: 3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
#3I'd be curious to see some benchmarks
Re: 3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
#4This is code is very clean... someone should add this to a list of very nice codebases to read.
Re: 3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
#5This is awesome! As an enthusiast of 3D graphics, I appreciate how clean and easy to read the source is. We have very few examples of how the graphics pipeline works in code, tinyrenderer [1] by ssloy being one of the most famous and easy to follow. This should enter the awesome-graphics list as a must read code!
Re: 3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
#6The title says "JavaScript", but the file extension says ".ts". It doesn't look very Javascript to me.
Can anyone clarify?
Re: 3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
#7Author's name "sinclairzx81" and the logo implies an affiliation with the 1980s computer & company. Is there any?
Re: 3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
#8The title says "JavaScript", but the file extension says ".ts". It doesn't look very Javascript to me. Can anyone clarify?
It's typescript.
Re: 3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
#9The title says "JavaScript", but the file extension says ".ts". It doesn't look very Javascript to me. Can anyone clarify?
The source code is TypeScript, which once compiled produces JavaScript.
Re: 3D graphics rendering pipeline. Implemented in JavaScript. Run in a terminal
#10This is awesome! As an enthusiast of 3D graphics, I appreciate how clean and easy to read the source is. We have very few examples of how the graphics pipeline works in code, tinyrenderer [1] by ssloy being one of the most famous and easy to follow. This should enter the awesome-graphics list as a must read code! [1] - https://github.com/ssloy/tinyrenderer
The amazing Michael Fogleman also has https://github.com/fogleman/fauxgl - a software renderer written in Go.