Earlier quoted context omitted.
I'm sure once it works, bazel is great and all, but Windows seems to have been an afterthought (which makes that whole "industry standard" thing a bit "complicated"). The hoops one has to jump through to get it running on Windows are a joke (TBH, the list of prerequisites and potential issues looks like a UNIX programmer was confronted for the first time with Windows): https://docs.bazel.build/versions/1.1.0/install-…
Bazel, like most Google open source projects, has a strong focus on Google's internal needs. Another similar Bazel surprise is how many hoops you have to jump through for the rare task of... debugging a cc_binary on macOS: https://github.com/bazelbuild/bazel/issues/2537
This is only partially true: internally they have Blaze, which is a different version of Bazel. I think Bazel is just not yet mature enough, and they released version 1.0 too early.