It will be interesting to see in a year or 2 if they regret their decision or not.
We are leaving the Apple App Store and all its problems
191–200 of 454 posts
Re: We are leaving the Apple App Store and all its problems
#192Actually; now that I think about it, from a user perspective I also really dislike the App Store. I used to _love_ it, I would check weekly for new things, maybe there was some new shiny (often beautiful) program to do something really well. The experience was on the 'better than passable' side, nobodies favourite interface maybe, but certainly not terrible. But I actually avoid the App Store these days, both on MacO…
> I also really dislike the App Store. [...] I used to _love_ it, I would check weekly for new things I used to do this too, and like you, I've now grown to really dislike it. My reason is different, though: the App Store app has _plummeted_ in quality. It's now so hard to use, I don't bother using it. 1. The UI is all over the place. Some UI controls cause pages to swipe up from the bottom. Some cause pages to swipe…
Re: We are leaving the Apple App Store and all its problems
#193Earlier quoted context omitted.
Apple constantly deprecates and removes APIs and features. Some significant examples that require rewriting and retesting a lot of code: Objective-C garbage collection, QTKit, WebView. Dealing with all that in many cases takes more resources than introducing new features, but, just like you, people expect free compatibility updates.
No, the churn rate is super-low. GC was introduced ten years ago and finally killed this year. QTKit was introduced sixteen years ago and also killed this year. WebView I believe still works! The deprecation cycle is a decade or more, and in every case there's a paved migration path (GC->ARC, QTKit->AV Foundation, WebView is trickier but for good technical reasons). This strategy and timeframe seems eminently respons…
Re: We are leaving the Apple App Store and all its problems
#194Ooph. We're not off to a very good start here.
Re: We are leaving the Apple App Store and all its problems
#195Earlier quoted context omitted.
You could create two versions, one crippled for the app store and another that you actively market. There is no point giving Apple 30% if you are finding the customers yourself.
You’re not allowed to create a crippled or discounted version per the App Store rules. You are allowed to make the same version available elsewhere and pocket the margins. This is what BBEdit has been doing for many years for example.
Re: We are leaving the Apple App Store and all its problems
#196Earlier quoted context omitted.
The N95 sold more units than the original iPhone.
And the iPhone is still around, whereas Symbian isn't. Possibly proving that iOS (and the hardware it runs on) was what consumers wanted in the mid-2000's and onward?
https://insights.dice.com/2013/09/25/a-timely-revision-of-el...
Symbian with Qt was already on the right path to win the hearts of many developers.
Re: We are leaving the Apple App Store and all its problems
#197Earlier quoted context omitted.
Where the future is also sandboxed and they would need to rewrite the applications from scratch?
> Where the future is also sandboxed Judging from Windows Store/UWP/etc acceptance, it doesn't really seem much of a future. > they would need to rewrite the applications from scratch Nah, this is never going to happen with Windows. The worst you can expect is to not get any new features, but even with base Win32 you have enough functionality to build on top of it anything you want (and/or use 3rd party libraries tha…
I mean re-writing from Cocoa into Windows.
Re: We are leaving the Apple App Store and all its problems
#198Earlier quoted context omitted.
If they want to sell them on Catalina and newer devices they surely need to follow similar steps anyway, while paying for infrastructure themselves. https://developer.apple.com/news/?id=09032019a
You don’t have to have a paid developer account for app signing, your app is never reviewed by a human, and Apple doesn’t get a cut of your app sales. So how is it “similar”?
https://developer.apple.com/developer-id/
> You can only notarize apps that you sign with a Developer ID certificate. If you use any other certificate—like a Mac App Distribution certificate, or a self-signed certificate—notarization fails
https://developer.apple.com/documentation/security/notarizin...
That similar.
Re: We are leaving the Apple App Store and all its problems
#199Earlier quoted context omitted.
> Where the future is also sandboxed Judging from Windows Store/UWP/etc acceptance, it doesn't really seem much of a future. > they would need to rewrite the applications from scratch Nah, this is never going to happen with Windows. The worst you can expect is to not get any new features, but even with base Win32 you have enough functionality to build on top of it anything you want (and/or use 3rd party libraries tha…
Sure it has a future, that is the whole point of the MSIX move, sandboxing for Win32 and UWP, regardless of the store. I mean re-writing from Cocoa into Windows.
Unless Microsoft tries to force that, but they'll certainly face a lot of resistance and with their apparent coupling of Windows Store with the sandboxing model they could face antitrust issues that would dwarf the IE vs Netscape case of the 90s as there are way more money and businesses involved nowadays (and of course Valve/Steam waving their Linux support all over MS' face :-P - that story has calmed down now but consider how many companies flared up just because of the idea that MS could potentially lock down Windows with Win8).
Re: We are leaving the Apple App Store and all its problems
#200> Apple takes 30% and that is not sustainable to run a company and pay salleries Oh, guess what? Apple also has to run a company and pay salaries. Who would've thought?
Apple is one of the largest companies in the world. They've done so with bullshit like this and I wish people would stop supporting this broken business model.
https://informationisbeautiful.net/visualizations/how-much-d...