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Show HN: Blackjack Break, a minimal quick-play blackjack game

blackjackbreak.com

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Re: Show HN: Blackjack Break, a minimal quick-play blackjack game

#33

Earlier quoted context omitted.

I've got a simple blackjack program[1] in bash that I occasionally play; it's ugly code, but it's pretty straightforward. More directly, I wrote (perl) a blackjack tester[2] to quiz myself, as well as a simple output of basic strategy[3]. I haven't touched these in half a decade, but seem to work fine! 1: https://github.com/Amorymeltzer/dotfiles/blob/master/bin/bla... 2: https://github.com/Amorymeltzer/sandbox/blob/m…

perl basic_strategy.pl | column -t

Indeed, but the broader spacing from awk is easier on the eyes

Re: Show HN: Blackjack Break, a minimal quick-play blackjack game

#34
Minimal is good. I went the other way.

A bit relevent to this subject matter is a redesign of blackjack I finished awhile ago. I wanted to make game characters out of the cards and put the player in a dungeon-like environment rather than the generic game table.

Still working on v2, mainly updates to the graphics.

I put it on itch.io and you can download it for Mac, Windows, and Linux.

popup21.itch.io/popup21

Re: Show HN: Blackjack Break, a minimal quick-play blackjack game

#36
post #26

Is there something like this, but for poker? The issues described by the author with most of the already existing offers are the exact same ones i have. I just want a poker game that isn’t slow, doesnt feel scammy with tons of dark patterns and microtransactions, and has a clean and simple UX. Great job btw, i definitely dig the overall feel of the app.

http://gpokr.com not as active as it used to be but every now and then you'll find a table.

Re: Show HN: Blackjack Break, a minimal quick-play blackjack game

#39
post #8

Is this open source? I kinda want to try training a Blackjack AI, and the clean minimal design for here could help if I try giving the game state to the AI as an image. Also it would be fun to play with data of everyone's games if you're collecting them.

If your AI is any good it will refuse to play because it’s realized the house always wins. I spent a few hours watching card counting videos on YouTube to see if there was anything to it - didn’t matter who it was, they spent the entire time belly-aching because other players were getting “their” cards. Amazing how all these card counting schemes depend on everyone else playing perfect basic strategy.

Those people are dumb... other people at the table hitting too often actually helps a card counter, because you see more cards per hand.
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