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Punishing Blizzard for anti-HK partisanship by flooding it with GDPR requests

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21–30 of 48 posts

Re: Punishing Blizzard for anti-HK partisanship by flooding it with GDPR requests

#21
post #4

Earlier quoted context omitted.

A foreign country is imposing companies to self-censorship according to their thoughts. It's also not the first time, by a long shot. Fun part Blizzard "has" a motto, "Every voice matters".

"Self-censorship" happens every day. I'm allowed to say whatever I want but I'm not allowed to force someone to give me a platform for my speech. This is not a violation of free speech in any way.

Must feel good getting paid by the PRC huh

Re: Punishing Blizzard for anti-HK partisanship by flooding it with GDPR requests

#23
post #19
post #15

Earlier quoted context omitted.

I think in an era where almost all communication happens over a small number of platforms that are controlled by companies, we might have think about that one really hard.

Considering so many are in favor of deplatforming things they don't like we're a long way from this outcome. The last few years of de-platforming have laid the groundwork for the CCP, that's what happens when you don't have principles.

That's what happens when the most important de-facto-public platforms are instead owned by private corporations.

Re: Punishing Blizzard for anti-HK partisanship by flooding it with GDPR requests

#24
post #5

Is there no way to (mostly) automate GDPR responses? I too want to see Blizzard crash, but I don't like abuse of the law, and even less when the law in question has as many upsides as the GDPR.

The hard part about automating the responses is that most companies haven't put in the large amount of investment necessary to fully automate data provenance. I'd bet that most companies have enough data to actually figure out what is about which user if push comes to shove, but imagine having to crawl through your 5-10 years of accumulated ORM and ETL hackery to fully automate the ability to swim upstream through all of the dark corners of your microservices to pull that data together.

I'm obviously exaggerating a bit, but for companies like Blizzard that have been continuously developing Battle.net for over two decades, you can bet there are some dark corners in the data pipeline.

Re: Punishing Blizzard for anti-HK partisanship by flooding it with GDPR requests

#25
Why not "punish" them by criticizing them, or boycotting them? Even "review bombing" sucks, but abusing the GDPR, that really sucks.

I'm very much in support of the protests, I think what Blizzard did was shameful, and I loved seeing the hundreds of memes on their subreddits. I'm not completely against civil disobedience and some tasteful vandalism. But still, that doesn't mean anything goes at the drop of a hat, there's a thin line between solidarity with a cause or a group by a massive number of people, and a mass stampede to smash and destroy all enemies of said cause or group, which can easily lead the whole thing into a ditch, not to mention rob it of all moral standing.

Re: Punishing Blizzard for anti-HK partisanship by flooding it with GDPR requests

#26
post #18

DMCA is the other one that can be abused easily. I've seen people weild DMCA on Reddit like a weapon, attacking entire forums with copyright requests and Reddit automatically taking stuff down and even suspending accounts for "repeat copyright infringement". Always the sign of a poor law, but sometimes useful to expose it. I hope it gets documented well.

In Poland, there's no abuse whatsover, since they're requesting a scan of ID to let you delete your account, and that's illegal. It used to be a can of worms and people had loans taken in their name without permission.

Re: Punishing Blizzard for anti-HK partisanship by flooding it with GDPR requests

#27
post #3

Earlier quoted context omitted.

What both ways? Freedom of speech and speak out of belief is core to humanity for quite some times now. Money not an excuse to violate it.

So anyone providing a platform owes you "free speech"?

Brian Kibler put it very well:

http://bmkgaming.com/statement-on-blitzchung/

> I do think that Blizzard was correct in issuing him a penalty for his actions. They do not want to set the precedent for their official broadcasts being used as political tools. The players agreed to particular rules for behavior, and he violated those rules.

[..]

> All that having been said, there are additional factors at play here. The punishment meted out to Blitzchung is incredibly harsh. I could understand a fine, or even a short suspension from competitive play, but removal from Grandmasters, clawing back the prizes he already earned, and banning him for a full year seems completely overboard to an extent that feels completely unwarranted and unfair.

> I won’t pretend to understand either the intricacies of the geopolitical situation in China and Hong Kong or the full extent of Blizzard’s business interests there, but to me this penalty feels like it is deeply rooted in both. The heavy-handedness of it feels like someone insisted that Blizzard make an example of Blitzchung, not only to discourage others from similar acts in the future but also to appease those upset by the outburst itself.

> That kind of appeasement is simply not something I can in good conscience be associated with. When I learned about the ruling, I reached out to Blizzard and informed them that I no longer feel comfortable casting the Grandmasters finals at BlizzCon. I will not be a smiling face on camera that tacitly endorses this decision. Unless something changes, I will have no involvement in Grandmasters moving forward.

What isn't even mentioned there is that the two casters apparently got fired, too. They didn't know he was going to say that, they were just in the wrong place at the wrong time. Maybe they laughed supportingly, or didn't show enough disapproval, I haven't seen it. But the punishment was extremely heavy-handed and disproportionate at any rate, no matter how you look at it.

Re: Punishing Blizzard for anti-HK partisanship by flooding it with GDPR requests

#29
post #18

DMCA is the other one that can be abused easily. I've seen people weild DMCA on Reddit like a weapon, attacking entire forums with copyright requests and Reddit automatically taking stuff down and even suspending accounts for "repeat copyright infringement". Always the sign of a poor law, but sometimes useful to expose it. I hope it gets documented well.

By the way, when you submit a valid DMCA takedown notice, you have to identify yourself and make a declaration under penalty of perjury. There is a specific remedy for a false notice in 17 USC §512(f):

> Misrepresentations.—Any person who knowingly materially misrepresents under this section— > (1) that material or activity is infringing, or > (2) that material or activity was removed or disabled by mistake or misidentification, > shall be liable for any damages, including costs and attorneys’ fees, incurred by the alleged infringer, by any copyright owner or copyright owner’s authorized licensee, or by a service provider, who is injured by such misrepresentation, as the result of the service provider relying upon such misrepresentation in removing or disabling access to the material or activity claimed to be infringing, or in replacing the removed material or ceasing to disable access to it.

Re: Punishing Blizzard for anti-HK partisanship by flooding it with GDPR requests

#30

Earlier quoted context omitted.

So anyone providing a platform owes you "free speech"?

They certainly don't, but then you have to be ready to face the consequences of silencing people based on your internal politics (i.e. those people not being your customers anymore, or, in this case, wanting you to delete all the personal data they have on you). ActiBlizz can certainly decide that appeasing the chinese market is worth more to them than the western one, but I don't understand why then their western cu…

That I can explain. The world tide is currently shifting - gaming just happens to be one very clear example of it. China, for instance, literally has more gamers than the US has citizens. [1](2014) The US market is still #1 in terms of revenue, but that's ending imminently - literally perhaps next year. We're currently at $36.87bn compared to China's $36.54bn. [2] And that's with an untapped market of hundreds of millions in China. And their rapid economic growth means all players, new and old, are going to be able and willing to spend more money. Within the next two decades, the US gaming market will likely be a fraction of the Chinese market.

This creates an interesting little micro-paradox. Customers in the US claiming they will boycott Blizzard over this situation are precisely why Blizzard is motivated to act in this fashion. Because there would be a mirror situation in China with a vastly larger customer base acting in an equal but opposite fashion. Until people (around the world) can accept individuals behaving in a way they find deplorable, we're only going to end up in a world where the biggest wins. And as the geopolitical status quo changes, that's no longer simply synonymous with USA or even the west in general.

This is one of the many reasons I think the trend of 'free speech is only the government' is so incredibly myopic. People don't consider that the views they support will inevitably also come under fire from the powers that be - and they'll rapidly find themselves facing silencing and censorship with no recourse. Free speech is a value, not an amendment. Dismissing this because it's convenient is something that will only come back to haunt people as the tides shift, which they inevitably do. We should base our values on a system of ethos, not whichever chain of often contradictory positions we think will work as a means to achieve whatever ends we think we're going to get.

[1] - https://www.gamespot.com/articles/the-number-of-chinese-game...

[2] - https://newzoo.com/insights/rankings/top-10-countries-by-gam...

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