Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
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Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#2I just launched this little game of mine - Astro Golf. You can think of it as Desert Golfing but in space, where the gravitation pull of the planets create some interesting levels. I think it was on an HN comment that I first heard about Desert Golfing many moons ago, so it felt fitting to post this back here.
All the levels are procedurally generated, and are guaranteed to be hole-in-one-able. I did this by computationally testing a huge amount of levels offline.
This is my first game, and I learnt a lot doing it. Happy to answer your questions! I hope you enjoy it.
Peace
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#3Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#4Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#5I think a leaderboard feature would be awesome an a way to share the score with friends
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#6Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#7The gravity mechanic is really amusing! I was actually laughing at a particularly poor shot I made that somehow went into the hole after a minute or so of fast-forwarding. I also really like your use of typography in the tutorials. Well done.
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#8Hi HN, I just launched this little game of mine - Astro Golf. You can think of it as Desert Golfing but in space, where the gravitation pull of the planets create some interesting levels. I think it was on an HN comment that I first heard about Desert Golfing many moons ago, so it felt fitting to post this back here. All the levels are procedurally generated, and are guaranteed to be hole-in-one-able. I did this by c…
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#9What was your experience with using Unity? I have been dabbling with Game Maker for the last few months and find it fairly easy to work with, but I haven't attempted anything for mobile.
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#10Hi HN, I just launched this little game of mine - Astro Golf. You can think of it as Desert Golfing but in space, where the gravitation pull of the planets create some interesting levels. I think it was on an HN comment that I first heard about Desert Golfing many moons ago, so it felt fitting to post this back here. All the levels are procedurally generated, and are guaranteed to be hole-in-one-able. I did this by c…
Care to share the tech stack behind the game? Seems that you used a cross-platform technology to make it runable on several OSes.