Ah, it's a slideshow without mouse controls. Felt stupid for a good five minutes while testing in various browsers, just trying to get /something/ to work. Not a great experience.
Developer-driven development
11–20 of 52 posts
Re: Developer-driven development
#12Small companies and startups often have a product that you can recruit people who are passionate enough about the idea that stuff like this can work out. The problem for discussion is more based on which (if any) of these ideas can be applied to a large corporation where the developers are working on insurance or financial software etc.
Some things that are lost for those only reading slides:
- His main reasons behind this "DDD" policy is that it's the open source model. Developers work on things they care about, when they feel like working and then every hour they spend "working" is a valuable hour of work. Any policy that forces or even simply guilts people into a set schedule or number of hours causes unproductive time and a loss of developer happiness/autonomy.
- He strongly advocates removing money as a motivator. At github apparently every employee makes the same salary.
- The "no vacations" comment comes from him not believing you should track vacations. Employees should but trusted and able to take the time off they deem appropriate.
- At github, the Google "20% policy" is taken to an extreme. People can work on whatever they want on "company time".
Re: Developer-driven development
#13Re: Developer-driven development
#14I was at this talk (given at CodeMash a few days ago). It spurred a lot of discussion/opposition over the fact that it revolves so heavily around only hiring passionate, rock star quality developers that care about the product you're developing. Small companies and startups often have a product that you can recruit people who are passionate enough about the idea that stuff like this can work out. The problem for disc…
Did you happen to hit Joe Nuxoll's user experience session on Friday? That was probably the high point of the conference for me -- tons of useful info.
Re: Developer-driven development
#15I was at this talk (given at CodeMash a few days ago). It spurred a lot of discussion/opposition over the fact that it revolves so heavily around only hiring passionate, rock star quality developers that care about the product you're developing. Small companies and startups often have a product that you can recruit people who are passionate enough about the idea that stuff like this can work out. The problem for disc…
Does this actually apply to employer-sponsored OSS work?
Re: Developer-driven development
#16Ah, it's a slideshow without mouse controls. Felt stupid for a good five minutes while testing in various browsers, just trying to get /something/ to work. Not a great experience.
Re: Developer-driven development
#17I was at this talk (given at CodeMash a few days ago). It spurred a lot of discussion/opposition over the fact that it revolves so heavily around only hiring passionate, rock star quality developers that care about the product you're developing. Small companies and startups often have a product that you can recruit people who are passionate enough about the idea that stuff like this can work out. The problem for disc…
Man, I was at CodeMash, but missed that keynote since I had to run an errand over lunch (kinda needed new hearing aid batteries). I'm kinda bummed that I missed it given the volume of discussion that it generated. Did you happen to hit Joe Nuxoll's user experience session on Friday? That was probably the high point of the conference for me -- tons of useful info.
Re: Developer-driven development
#18Ah, it's a slideshow without mouse controls. Felt stupid for a good five minutes while testing in various browsers, just trying to get /something/ to work. Not a great experience.
Re: Developer-driven development
#19I was at this talk (given at CodeMash a few days ago). It spurred a lot of discussion/opposition over the fact that it revolves so heavily around only hiring passionate, rock star quality developers that care about the product you're developing. Small companies and startups often have a product that you can recruit people who are passionate enough about the idea that stuff like this can work out. The problem for disc…
> His main reasons behind this "DDD" policy is that it's the open source model. Developers work on things they care about, when they feel like working and then every hour they spend "working" is a valuable hour of work. Does this actually apply to employer-sponsored OSS work?
Re: Developer-driven development
#20Ah, it's a slideshow without mouse controls. Felt stupid for a good five minutes while testing in various browsers, just trying to get /something/ to work. Not a great experience.
Couldn't get it to work on iOS.