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Facebook announces Horizon, a VR massive-multiplayer world

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41–49 of 49 posts

Re: Facebook announces Horizon, a VR massive-multiplayer world

#41
post #8

For a company with the resources FB has, it's remarkable how out of touch they are.

I think you are underestimating the appeal of being able to watch movies or tv shows with a friend or loved one in VR.

Obviously I am as well.

Sounds like watching a move or TV show while being on the phone to a loved one.

Re: Facebook announces Horizon, a VR massive-multiplayer world

#43

Why would I use this over the existing product, VR Chat: https://www.vrchat.net/

It doesn't have to be either-or...any game / app / service can, and should, have competitors.

Plus, the article provides a lot of comparisons to relevant services that help differentiate Horizon in the marketplace.

Re: Facebook announces Horizon, a VR massive-multiplayer world

#44
post #8

For a company with the resources FB has, it's remarkable how out of touch they are.

Well, you know the saying, “Cash flow solves everything”? Sometimes it masks problems you’d have to solve other ways than just throwing money at them. This is the only problem cash flow can’t solve.

Re: Facebook announces Horizon, a VR massive-multiplayer world

#45

Does anyone else find those avatars really creepy? They look like the characters in those weird CGI kids cartoons.

Its for many reasons: 1.It scale better: less memory/rendering time. 2.It allows low-end hardware. 3.It appeals to children(probably a huge chunk of audience). Facebook isn't going the Second Life route(visuals-first,scripting, limited capacity servers), they're making something that is essentially a casual/social videogame with VR and scripting added - and capable of hosting hundreds(like VRchat).

Re: Facebook announces Horizon, a VR massive-multiplayer world

#46
post #40

"Because everyone is going to be able to create their own... spaces... Horizon is going to have this property where it grows and expands and gets better and better over time." - Zuckerberg keynote (1) In related news, a high-ranking Facebook exec revealed that Zuckerberg had been planning to name this massively multiplayer online experience "Myspace". After heated internal discussions, Horizon was chosen as the brand…

Why not? Messenger used to be MSN Messenger, nowadays it is Facebook chat.

Two unrelated software?

Re: Facebook announces Horizon, a VR massive-multiplayer world

#47

Does anyone else find those avatars really creepy? They look like the characters in those weird CGI kids cartoons.

Its for many reasons: 1.It scale better: less memory/rendering time. 2.It allows low-end hardware. 3.It appeals to children(probably a huge chunk of audience). Facebook isn't going the Second Life route(visuals-first,scripting, limited capacity servers), they're making something that is essentially a casual/social videogame with VR and scripting added - and capable of hosting hundreds(like VRchat).

VR causes development issues in children (especially for eyesight). Facebook really likes the game of poking the bear, doesn't it?

Re: Facebook announces Horizon, a VR massive-multiplayer world

#48
post #8

For a company with the resources FB has, it's remarkable how out of touch they are.

Well, you know the saying, “Cash flow solves everything”? Sometimes it masks problems you’d have to solve other ways than just throwing money at them. This is the only problem cash flow can’t solve.

Cash flow washes snow crash.
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