The article claims that inside games "most communication is through text". This makes me think they haven't seen very many real gamers. There's no mention of voice chat's extensive use inside games for everything from gameplay to homework advice from buddies. Pretty clueless.
Brain research on boys’ preference for video games and girls’ for social media
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Re: Brain research on boys’ preference for video games and girls’ for social media
#52The author should go to India and see the space program. Might offer a different perspective. I myself coming from an Asian country have seen many girl study engineering. It is considered a carier path and nothing more. There is no stigma attached.
Re: Brain research on boys’ preference for video games and girls’ for social media
#53Re: Brain research on boys’ preference for video games and girls’ for social media
#54[0] https://www.theguardian.com/commentisfree/2014/sep/18/52-per...
Re: Brain research on boys’ preference for video games and girls’ for social media
#55The article claims that inside games "most communication is through text". This makes me think they haven't seen very many real gamers. There's no mention of voice chat's extensive use inside games for everything from gameplay to homework advice from buddies. Pretty clueless.
Re: Brain research on boys’ preference for video games and girls’ for social media
#56All of the games I played as a kid were clearly designed for boys and young men (featuring all of the typical things like guns and heavy machinery that men are well known to like more than women). That's just how the market was. If it's like that today, then it is no wonder that boys exhibit signs of enjoying video games more.
I've encountered the situation many times where I'll find out one of my female friends doesn't play video games. I'll ask why, and—disregarding the people who just don't like to spend time cooped up indoors—it'll usually end out that she's just never been introduced to a game she's enjoyed. Upon introducing her to a game or two in the genres more traditionally targeted at women, she'll be just about as likely as any of my male friends to gradually evolve from there into an avid gamer: one for whom "gaming" is now counted among their serious hobbies; one who might be excited to dedicate a weekend to full "hardcore" engagement with a new game.
In other words, for these ladies, it was 100% a market education problem: the companies making these products weren't managing to make their target audience aware of them.
Re: Brain research on boys’ preference for video games and girls’ for social media
#57Earlier quoted context omitted.
Where do you think those differences in social status competitions originate from if not from brain differences?
Cultural acceptance / expectations account for a lot of behaviors. I played soccer & baseball as a boy because that was what was expected of me, not because I have some natural inclination to do so.
Re: Brain research on boys’ preference for video games and girls’ for social media
#58The author should go to India and see the space program. Might offer a different perspective. I myself coming from an Asian country have seen many girl study engineering. It is considered a carier path and nothing more. There is no stigma attached.
In poorer countries there tend to be more female engineers because engineering is a good career for anyone (including women), and in poorer countries, having a good career is proportionally more important. The prevalence of female engineers in India is frequently used as support for the natural preference theory.
Re: Brain research on boys’ preference for video games and girls’ for social media
#59All of the games I played as a kid were clearly designed for boys and young men (featuring all of the typical things like guns and heavy machinery that men are well known to like more than women). That's just how the market was. If it's like that today, then it is no wonder that boys exhibit signs of enjoying video games more.
There are plenty of games "for girls" (the hidden-object and life-simulation genres are almost exclusively consumed by women, regardless of theming) but they're not marketed with quite the high-budget superbowl ad-campaign effort that games "for boys" are. I've encountered the situation many times where I'll find out one of my female friends doesn't play video games. I'll ask why, and—disregarding the people who just…
Re: Brain research on boys’ preference for video games and girls’ for social media
#60The article claims that inside games "most communication is through text". This makes me think they haven't seen very many real gamers. There's no mention of voice chat's extensive use inside games for everything from gameplay to homework advice from buddies. Pretty clueless.
I'm sure it exists in newer games, but I have no idea where I'd find it in most of the games I've played from the past decade.