rule 1 of hollywood tech support: Always take what the editor says with a massive pinch of salt. I spent ten years in the movie industry, and the people that were the most forthright, and almost universally wrong about technical things were editors. "The monitor is out of grade" No, you've set the background lights to red. "The sound is out of sync" No, you've turned off the amp and somehow managed to get the crappy…
I used to support a large range of artists and technical staff. Every class of worker would have their own proclivities.
Compositors, at the slightest hint of any technical issue would immediately start thinking up workarounds. By the time we'd get there to see whats gone wrong, they'd be telling us there's a problem with the workaround, and not tell us the original problem.
Modellers, normally maya has crashed because they are really pushing it, they would have forgotten to publish for a while.
producers, love busting out to spreadsheets, sometimes it doesn't marry up to shotgun/ftrack, or the macro is broken because someone has changed the naming convention.
pipeline, Always trying to sneak the next new thing into production by the back door.